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FFXIV limits the player count on screen "This world don't give us nothing. It be our lot to suffer... and our duty to fight back." -Vol'jin Elfposting is dangerous. Please consult your druid if you start making threads focusing on elves needing even more stuff Reply With Quote ...
like you suggested, haha. To be honest, there is an in-game node list, but we hoped by guiding the player with map text, it may be easier for them. The housing “rocks”, and gardening soil have yet to be added to the nodes… Reply Faiye says: February 12, 2014 at 1:57 pm I...
FF14 is harder to pick up and get used to, especially if you're a console player whose not really versed in MMORPGs. It's also not readily apparently when you are a controller user, the proper way to set up your bars to quickly use 32 keybinds easily. WoW is much simpler in that...
Except that there were several factors behind the high player count of Endwalker, such as the finale of a 10-year saga, the pandemic, and the influx of WoW players. Dawntrail (patch 7.0), on the other hand, is the beginning of a new saga. In that sense, it's similar to ...
Due to the differences in systems (fast spammy GCDs vs slow GCD with oGCD's) it's difficult to make direct comparisons, but a WoW-style setup would involve a lot more GCD healing and healers needing to identify whether they should be using a GCD on healing or damage at a moment's ...