Beware the Benthos Beyond the Reach of Koal C City of the Ancients D Do the Chuckle Doggone Dagons K Koal of the Cups M Mistake or Machination O Ondo Dream of Oranges P Pearls of the Deep S Scales for the Scaled Ones Scavenger Deep ...
City of the Ancients/NPCs City of the First/NPCs City of the Mord/NPCs Classical Condition/NPCs Clean Beard, Clear Mind/NPCs Close to Clearmeltdown/NPCs Commercially Flyable/NPCs Community Cohesion/NPCs Cooler Tanks Prevail/NPCs Counting Pixies/NPCs ...
Old Sharlayan. The goal of this journey is to find more information on how to prevent the Final Days, an apocalyptic event that threatened the world once already. The previous Final Days threatened the Ancients, a societal paradise that knew...
Paissa – The Sea of Clouds | Apotamkin – Sea of Clouds | Sqonk – The Sea of Clouds | Stolas – The Dravanian Hinterlands Eerie Soundwave Enkidu – Battle in the Keep | Empuse – Azys Lla | Arioch – The Lost City of Amdapor Pom Cure Furryfoot Kupli Kipp – Thornmarch (Hard/E...
In Containment Bay P1T6, this appears as as white or black puddle around the players feet, and they must stand with someone of the opposite color in pairs. The Weeping City of Mhach World of Darkness Containment Bay P1T6 (Extreme)
The Void Ark•The Weeping City of Mhach•Dun Scaith 8-player: Alexander: Gordias(Fist/Savage|Cuff/Savage|Arm/Savage|Burden/Savage) Alexander: Midas(Fist/Savage|Cuff/Savage|Arm/Savage|Burden/Savage) Alexander: The Creator(Eyes/Savage|Breath/Savage|Heart/Savage|Soul/Savage) ...
: The Stone Vigil : Dzemael Darkhold : The Aurum Vale : The Wanderer's Palace : Castrum Meridianum : The Praetorium : Amdapor Keep : Pharos Sirius : The Lost City of Amdapor : Hullbreaker Isle : Snowcloak : The Keeper of the Lake : Dusk Vigil : Sohm Al : The Aery : The Vault ...
The Royal City of Rabanastre • The Ridorana Lighthouse • The Orbonne Monastery 8-player: Deltascape (V1.0 / Savage | V2.0 / Savage | V3.0 / Savage | V4.0 / Savage) Sigmascape (V1.0 / Savage | V2.0 / Savage | V3.0 / Savage | V4.0 / Savage) Alphascape (V1.0 / Savage...
City Ruins (Rays of Light)(Instrumental)NieR:AutomataNot available as an orchestrion roll5.3 The Sound of the End: 8bitNieR:AutomataThe Tower at Paradigm's BreachDrop5.5 Crumbling Lies (Front)NieR:AutomataReward fromOne Way to Do It.5.1 ...
Not content with remaking an entire city, you aim to fill it with the reconstituted souls of the dead. Emet-Selch I may have gotten a little carried away, in my attention to detail. Added a few unnecessary flourishes... Weeell, there's no point trying to hide it. Yes. Once the ...