reg add "HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Session Manager\Memory Management" /v FeatureSettingsOverrideMask /t REG_DWORD /d 3 /f After Installation of patch KB4056898 on a W2K12 R2 Server, both registry values doesn't exist. Do I need to set them manually? I couldn't ...
The name of the settings scope to use when reading/writing the setting userScoped Whether this is a user-scope or this is a host-wide (all users) setting Property DetailssettingScope The name of the settings scope to use when reading/writing the setting TypeScript Copy settingScope: strin...
In the Feature Control area, check both the Override Default check box and the Enable Setting check box that corresponds to the Mobility softkey. Step 6 Click Save. Configure IP Phone for Mobility If you have Single Number Reach or Move to Mobility ...
In the Feature Control area, check both the Override Default check box and the Enable Setting check box that corresponds to the Mobility softkey. Step 6 Click Save. Configure IP Phone for Mobility If you have Sing...
usingUnityEngine.Rendering.Universal;usingUnityEngine;publicclassFullscreenFeature:ScriptableRendererFeature{publicSettingssettings=newSettings();// 设置FullscreenPassblitPass;// 后处理的PasspublicoverridevoidCreate(){// 创建后处理Pass(自动回调)blitPass=newFullscreenPass(name);}publicoverridevoid...
public override void Create() { m_RenderPass = new SNNPass(settings); //将参数实例化到自定义PASS中 } public override void AddRenderPasses(ScriptableRenderer renderer, ref RenderingData renderingData) { if (!ShouldExecute(renderingData)) //保护命令,如果没有拿到数据就短路掉 ...
GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_part...
public static final MapperFeature CAN_OVERRIDE_ACCESS_MODIFIERS Feature that determines whether method and field access modifier settings can be overridden when accessing properties. If enabled, method AccessibleObject.setAccessible(java.lang.reflect.AccessibleObje...
ExamplesOverride Overview DataFormat ExamplesRestrictionsNamespace Execution Overview LabelsEntry State ExplainRequest ExplainResponse Explanation ExplanationMetadata Overview InputMetadata Overview Encoding FeatureValueDomain Visualization Overview ColorMap OverlayType Polarity Type InputsEntry Ou...
(name); } public override void AddRenderPasses(ScriptableRenderer renderer, ref RenderingData renderingData) { // 添加渲染Pass(自动回调) if (settings.blitMaterial == null) { return; } blitPass.renderPassEvent = settings.renderPassEvent; blitPass.settings = settings; renderer.EnqueuePass(blit...