While this feat isn’t overpowered, it definitely enables a type of character build that isn’t otherwise possible (in published materials). Being able to increase DEX and ignore the loading property of a pistol (1d10) or musket (1d12) allows firearm users to keep pace with melee damage ...
Any feat that gives you an ability score increase has value. Plus, if you can't already cast Misty Step, gaining access to the teleportation spell is a huge boon. And on top of that, like Magic Initiate,Fey Touched 5egives you access to all class spell lists. You may be limited to ...
Additionally, when you cast a spell with a range of at least 10 feet that requires you to make an attack roll, you can increase the range by 60 feet. This replaces the feats’ other abilities from fifth edition. Telekinetic Now has a prerequisite of level four, and the range of your ...
As normal, the sidekick can't increase an ability score above 20 using this feature.If your DM allows the use of feats, the sidekick may instead take a feat of your choice. How do feats work in DND? A feat represents a Talent or an area of Expertise that gives a character Special ca...
Quick RageBarbarian Rage,RunYou have learned to increase your movement speed while raging. Raging InfernoBarbarian Rage, BAB +5Your burning rage is manifested in the form of a burning aura. Shifter RageShifterECS, BarbarianRageWhen you rage your shifter nature takes control. ...