gui.MessageDialog(*三点光源创建完毕_(:з」∠)_喵~~*) sub01() #错误规避 c4d.EventAdd() def sub01(): doc.StartUndo() mainlight = c4d.BaseObject(c4d.Olight) doc.InsertObject(mainlight) mainlight[c4d.ID_BASELIST_NAME] = "主光源" mainlight[c4d.LIGHT_TYPE] = 8 mainlight[c4d.LIGHT_...
gui.MessageDialog(*三点光源创建完毕_(:з」∠)_喵~~*)sub01()#错误规避c4d.EventAdd()def sub01():doc.StartUndo()mainlight = c4d.BaseObject(c4d.Olight)doc.InsertObject(mainlight)mainlight[c4d.ID_BASELIST_NAME] = "主光源"mainlight[c4d.LIGHT_TYPE] = 8mainlight[c4d.LIGHT_SHADOWTYPE] = ...
FastScene: Text-Driven Fast 3D Indoor Scene Generation via Panoramic Gaussian Splatting (IJCAI-2024) - FastScene/srgan.py at main · Mr-Ma-yikun/FastScene
FastScene: Text-Driven Fast 3D Indoor Scene Generation via Panoramic Gaussian Splatting (IJCAI-2024) Introduction This repository contains the official PyTorch implementation for the IJCAI 2024 paper titled "FastScene: Text-Driven Fast 3D Indoor Scene Generation via Panoramic Gaussian Splatting" by Yik...
Fast Scene Voxelization RevisitedElmar EisemannXavier DecoretACM SIGGRAPH
【自驾快速场景理解】《Fast Scene Understanding for Autonomous Driving》D Neven, B D Brabandere, S Georgoulis, M Proesmans, L V Gool [KU Leuven] (2017) http://t.cn/R98u2Y3 http://t.cn/R98uzD8
This sketch paper presents an overview of "Fast Scene Voxelization and Applications" published at the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games. It introduces slicemaps that correspond to a GPU friendly voxel representation of a scene. This voxelization is done at run-time in the...
Fast scene voxelization and applications Elmar EisemannXavier Décoret Interactive 3D Graphics and Games Jan 2006 97被引用 0笔记PDF 引用 收藏 共1个版本 摘要原文 This paper presents a novel approach that uses graphics hardware to dynamically calculate a voxel-based representation of a scene. The ...
Extensions to the compact image representation using other sensing modalities, such as audio and LIDAR, allow for greater disambiguation between scenes. In this paper we present approaches to represent, match, and exploit scene context information to achieve fast scene understanding. 展开 年份: 2009 ...
【DW】原创-Fas..更新至V1.0更新内容1.修改了background setup的icon2.为三点光源添加了颜色,这才是正宗的三点光源3.Enhance global lighting颜色调整(模仿GSG灯光包)h