simplified 10% faster marching-cubes implementation with 1D interpolation on edges instead of 3D interpolation, allowing to get rid of edge table added faster, simplified marching-cubes variant for solid surface rendering where edges are always halfway between grid cells refactoring in OpenCL rendering...
simplified 10% faster marching-cubes implementation with 1D interpolation on edges instead of 3D interpolation, allowing to get rid of edge table added faster, simplified marching-cubes variant for solid surface rendering where edges are always halfway between grid cells refactoring in OpenCL rendering...
simplified 10% faster marching-cubes implementation with 1D interpolation on edges instead of 3D interpolation, allowing to get rid of edge table added faster, simplified marching-cubes variant for solid surface rendering where edges are always halfway between grid cells refactoring in OpenCL rendering...