We use these "shape primitive skeletons" to improve collision detection performance in motion planning algorithms. Our results show that the use of shape primitive skeletons improves the performance of standard collision detection methods in motion planning problems by 20鈥 70% in our 2D and 3D ...
(thr,-1,-1,-1,d+1,d+1,d+1); FastColDetLib::BruteForce<float> bruteForce; std::vector<FastColDetLib::CollisionPair<float>> coll3D,coll3Dbrute; std::cout<<"add"<<std::endl; bruteForce.add(&box[0],n); std::cout<<"compute"<<std::endl;boolbfor =true;for(intk=0;k<40;k++...
However, 3D animation has not been widely used in general engineering so far. The major reasons are a) the collision detection process is slow and b) there is lack of research on how to fast calculate the location of contact points between objects and the real motion of a moving object ...
Simple to Setup Simple to Maintain Use with FastNEST® Use with FastPLOT™ HELPS PREVENT EXPENSIVE CUTTING MISTAKES Under FastNEST®, NC Checker is useful to check collision detection on all parts automatically when NC code is generated. FastPLOT™ is also able to perform this check. ...
MPhil Student Xiufeng Zhu(朱秀锋) Master Candidate BE in Computer Science and Technology, Civil Aviation University of China, 2018 Interests: 3D Pointcloud Detection Zhehan Li (李哲晗) MPhil Student Zhehan Li(李哲晗) Master Candidate BE in Mechanical and Electronic Engineering & Automation, Zhejia...
3d). To illustrate the error correction capability of NeurVec, we visualize three trajectories of the first three components (qx,qy,px) in Fig. 3e. For Examples 1–3 of Fig. 3e, NeurVec with ΔΔNVt=5e−1 produces orbits similar to those of the reference method with ΔΔFt=1e−...
Define fast neutron. fast neutron synonyms, fast neutron pronunciation, fast neutron translation, English dictionary definition of fast neutron. n physics a. a neutron produced by nuclear fission that has lost little energy by collision; a neutron with a
Physics-heavy mobile games: Ideal for games that require a lot of raycasts for things like collision detection, enemy line-of-sight calculations, or physics simulations. AR/VR mobile experiences: Use FastCast to efficiently handle ray-based interaction in AR (Augmented Reality) and VR (Virtu...
flecs.systems.physics Systems for moving objects and collision detection flecs.systems.sokol Sokol-based renderer flecs.game Generic game systems, like a camera controller Language bindings The following language bindings have been developed with Flecs! Note that these are projects built and maintained ...
Pinocchiowas first tailored for robotics applications, but it can be used in other contexts (biomechanics, computer graphics, vision, etc.). It is built upon Eigen for linear algebra and FCL for collision detection.Pinocchiocomes with a Python interface for fast code prototyping,directly accessible...