Weapon Ability Penalties: script better optimized and Penalties have been completely rebalanced (every perk has been redone). No strength penalty with range weapons when you are receiving a skill penalty; and no skill penalty with melee weapons when you are receiving a strength penalty. I also in...
More Perks Mod (MPM) adds more than +120 Perks/Traits. Customize your characters with unique, creative, fun and whacky abilities. More Perks for DLCs are also available. Enhance your DLC
I tried to take the Tech Wizard perk that adds a one time bonus of 20% to Science, Lockpick and Repair. I thought that could be good since I needed lockpick to get the Power Armor and then Science and Repair at the Rebirth base. However it didn't do anything to the numbers of my...
(in more detail) in my fresh look, Fallout 3 played like it had stabilisers compared to how New Vegas plays. There were no consequences in Fallout 3 really, and you could very easily max everything up if you picked the right perk early on, based on the number of skill books polluting...
PERK = Skill Perks PGRE = Placed Grenade PMIS = Placed Missile (FNV only) PROJ = Projectile PWAT = Placeable Water QUST = Quest RACE = Race RADS = Radiation Stage RCCT = Recipe Category (Collection) RCPE = Recipe REFR = Placed Object Reference ...
Undiscovered locations (empty triangle spoilers) are not displayed in the compass until you discover them: This elevates the importance of the Explorer perk, but if you’d rather keep undiscovered locations as they are in vanilla, remove the included Textures\Interface\interfaceshared.tai file. ...
Copy the meshes, texture, and sound folders, plus "drgNV - Marcus Companion.esp" into (install directory)\fallout new vegas\Data. If it prompts you to overrite any files, do so.2. Start FOMM, place a checkmark beside the "drgNV - Marcus Companion.esp" file.3. Play your game up ...
but it's still a world that can easily and comfortably be lived in. It needn't be the main difficulty level, but the option to make the world a harsh place to live, to make the players think about every move, not just their weapon and perk choices, would give the ashy flavour of ...
STestFile1 Fallout3.esm FalloutNV.esm Game files, loaded by this variable, bypass the mod activation, though they do not load related BSA archives. These must be set in #sArchiveList. This entry exists twice, see below. STestFile1 Game files, loaded by this variable, bypass the mod...
Choosing the second option, "I guess they got what was coming to them" also gains Legion fame. The Courier can use the Terrifying Presence perk on Vulpes when they first meet him in Nipton; this will turn him and his legionaries hostile.[25]Inventory...