New Vegas is a post-War city established in the ruins of the pre-War city of Las Vegas, Nevada in the Mojave Wasteland,[1][2] with the most prominent fixture being the New Vegas Strip controlled by the enigmatic Mr. House and his Three Families who gover
Deathclaws are creatures in Fallout: New Vegas. Deathclaws spawn in specific places in the Mojave Wasteland, building nests and laying eggs.[1] These eggs can be used to create consumables such as wasteland omelettes.[2] When describing the NCR Rangers t
is an award-winningseriesof post-apocalyptic computer role-playing games byInterplay EntertainmentandBethesda Softworks, set in a world where utopian, retrofuturistic Americana and Art Deco met the harsh reality of aglobal thermonuclear war. The latest entry,, is the story of haves and have-nots ...
in: Fallout: New Vegas weapons English Fallout: New Vegas weapons Edit For an overview of unique weapons only, see Fallout: New Vegas unique weapons.For the weapon stat comparison tables, see Fallout: New Vegas weapons/Comparison. v· d· e Fallout: New Vegas overviews...
In Fallout: New Vegas, many more types of weapons fall into the Explosives category, including placed, thrown, and projectile explosives. Any weapon that was originally a big gun in Fallout 3 and used explosion type ammunition (such as the Fat Man, or missile launcher) was moved to this ...
Special Attacks are a series of special Melee Weapons and Unarmed moves in Fallout: New Vegas that can be used in either V.A.T.S. or in real time combat that each have unique characteristics. These attacks, which come with special animations, may allow f
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The duffle bag is a container in Fallout: New Vegas. Duffle bags can be found around the Mojave Wasteland, and usually contain various types of ammunition, weapons, and miscellaneous items. Some duffle bags also have "NCR" stitched onto the bags, meaning
Appearances Fallout: New Vegas “I'm afraid I'm going to have to search you before letting you in. The only weapons allowed on the premises are the ones we're selling.”Simon is the door guard and face of the Van Graff family living in Freeside in 2281. ...
Fallout Wiki "New face in theOutpost, must've come from the North. So - what'll you have?" NVLaceyNewFaceInTheOutpost.ogg Work around here? Might check with Jackson in the main building. Or Ghost up on the roof above, but watch out, she's... well, she's kind of a bitch. Don...