Taking first place on our list, we have an incredible weapon mod that introduces 16 new weapons and unique variants to Fallout 4. All come with brand new models and textures, as well as custom animations and sounds. This all-in-one weapons pack also comes with new attachments such as flas...
the player's character must complete the quest "That Lucky Old Sun" and choose to direct power to Archimedes II at the end of the quest. The weapon can only be used once every 24-hours in-game, due to the recharge time of
1 Normal holdout weapon: May be concealed regardless of Sneak skill. 2 Improved holdout weapon: May be concealed if Sneak ≥ 50. 3 Ignores DR/DT. 4 Includes double normal weapon damage in V.A.T.S. 5 Does bonus damage to robots and power armored foes.Blunt...
https://www.nexusmods.com/fallout4/mods/45070 Gunner Outfit Pack - Lively's Crafting Tweaks - 上面那個的平衡性插件 https://www.nexusmods.com/fallout4/mods/56229 4estGimp - Gunner Outfit Pack NPC LL Integration Update - 上面那個的集成包,包含平衡跟遊戲性調整 https://www.nexusmods.com/fallo...
In Fallout 4, legendary weapon effects are special modifications applied to basic weapons that use special prefix modifiers, not obtainable elsewhere. Legendary weapons cannot be scrapped, but can be further modified and traded with vendors. An on-screen
Mod adds weapons from Vegas. All weapons have their unique sounds. Reload animations are "fitted" under Fallout 4. Retained all original modifications and added some new one. All weapons can find as any other weapon, buy, find on enemies and etc.
- LL_Vendor_Weapon_GunGeneralStore [LVLI:002049DD]- LL_Vendor_Weapon_GunSpecialty [LVLI:0008531F]LL_VarmintRifle_Random [LVLI:09011C36] @ LVL 7- LL_Weapon_Any_Boss [LVLI:000673AF] Added on 10 January 2023 5:01AM Edited on 27 January 2024 5:04PM Written by 4estGimp 0 ...
WARS - Mod FeaturesThis is the exhaustive list of changes and additions made by WARS.***Mod Features Table of Contents***- Ammo - General- Ammo Types- Ammo Sub-Types- AmmoTweaks v1 Integration- Physical Mags System (optional)- Weapon Mechanics Changes- Melee Changes...
I am forced to be familiar with parent linking system of FO4, even when my first time creating a weapon, there are only few problems appeared. So yes, those weapons (primarily the AR series) are fully and maybe over modifiable. So, let’s skip the question, most variats of AR family...
Here is a list of some of the OMOD types. Armor mods Legendary armor effects Armor piece variants (Such as normal, sturdy, heavy) Weapon mods Legendary weapon effects removeMod <Mod_ID> or rmod <Mod_ID> –Removes a mod from the selected item. setScale <decimal> –Set the scale of...