You can choose to obey Father’s orders andreturnthe escapees from Bunker Hill while killing members of the Railroad faction members, or choose to gobehind his backand inform theBrotherhood of Steelor theRailroadof your orders. Choosing any of the three options has a substantial impact on your...
The mod has 4 custom, fully-voiced companions who will join you at various points in the story:1) Valkyrie - After helping her escape from Parsons Insane Asylum, she joins you for the first three quests in the main story, ending with "Heir to the Throne", and can continue to accompany...
3) Let me skip over or alter the parts of the Institute and BoS main quest lines that don't feel right, to get the ending I want.4) Provide a way to complete the game that doesn't prevent me from accessing faction-related quest content that I enjoy.5) The settlement system is ...
The NCR main questline will be gutted out, but they will remain as a faction. NCR side quests will be kept in, but tweaked because of the absent NCR main questline. There will be no NCR main quest this time around. Companions will largely remain, and Wrench will have a voice again....
You'll Know It When It Happens is a main quest and achievement/trophy in Fallout: New Vegas. This quest is involved in three of the four faction quest arcs, where it is triggered by either Colonel Moore (during For the Republic, Part 2), Mr. House (durin
They're addicted to every stim, every pill, every psychoactive enema on this fucked-up earth. I've got three Fiends I want dead, and I don't give a goddamn how it gets done. That sound like something that interests you?"(Dhatri's dialogue) ↑ The Courier: "What can you tell me...
Faction quests restrict you from working for the other side. It's the fact that in New Reno you can do most quests for every faction but the last one. The walkthrough even suggests an order for you to do them: Fallout: Nevada walkthrough said: If you want to access the maximum nu...
I wouldn't mind if this faction was used again in another game, the mutation can probably be caused in other places as well. Another idea would be to have a Trait called Beastlord that let's the player control insects but with a huge penalty to Charisma and NPC reactions. Beastlords ...
Fallout 4 has four main endings, one for each main faction, with some variations regarding the relationships of the factions involved. For example, it is possible to complete the Minutemen ending while keeping both the Railroad and Brotherhood alive but destroying the Institute. One is able to ...
The squads kill three of the Vault dwellers who were "resisting capture" and storm Vault 13, kidnapping all the inhabitants.[Non-game 168] May 17: Enclave animal handlers drop an intelligent deathclaw unit into Vault 13 from a safe distance to kill anyone investigating the Vault and cloak ...