· Safecracker's shack· Secluded cave· Settler cottage and bunker· Shadowbreeze Apartments· Sludge trailer· Solomon's lower pond· South Mountain nuke crater· Teddy bear house· Tightrope· Toxic pond and wreckage· Trapper's camp· Van Lowe Taxidermy· Walking trail picnic area and vista·...
Three allies (settler wanderer, settler forager, raider punk) can be recruited if they are found wandering outside; these allies assign daily quests resembling radiant quests. Sofia Daguerre and Beckett, found in fixed locations, are unique in that they offer their own narrative questlines. Other...
Solution is simple, implementation is complex given NPCs have quests, dialogs, actions attached that might be broken if turned into a settler. Notably, I think the VanillaSettlers mod I created will do much of what you want, just understand the risk. The mod should allow you to recruit ...
Settler & Companion Dialogue Overhaul - November 2019 Mod of the Month (has Deacon tie-in once you max his affinity)Commonwealth Bounties - Coming in Fall 2020, test version is playable via Discord, see commonwealth-bounties thread.Diary of a Madman - Shortcut to Depravity's evil alternate ...
Interviewing the second settler candidate will not reset after the dialogue option take a break Fallout 4 1.7.15 Update Fixes Fixed issue with Nuka World monorail not starting properly Fallout 4 1.7.19 Update Fixes General updates to Bethesda.net Mods ...
I`ve just found How to get the Benevolent Leader Achievement with one Settler. Maybe it will be useful -Gamespedition.com ReplyGood karmaBad karma+1 vote Skipio-Fures-Jun 7 2015- 8 comments hi everyone, we just began with the development of our game. ...
I'm not sure if I assigned a particularly hungry settler or perhaps they kept selling the food via the bar but I found it best to keep all the food and deposit it slowly (i.e. 4 corn, 4 melon, 2 Mutfruit). For the same reason I added a water pump to remove the need for any...
also, 1.7 is on beta, and it seems to have fixed the swapping settler issue on "contaminated" saves it's 759 MB on size and update the .exe to 1.7.7.0, also updated fallout4.esm, misc.ba2, interface.ba2, materials.ba2, animations.ba2 and meshes.ba2 ...
- - - - - Followed by mods that alter NPCs on a large scale -> Named Settlers, Settler Makeovers Eighth - Animations and sounds - - - - - Start with mods that add vehicles which you can ride - - - - - Animated drinking or smoking ...
Build a pillory (under “Resources”, then “Miscellaneous”). Select a settler and assign him to the pillory to get the “Time Out” trophy. You can then reassign him to other work. Easy “Touchdown!” trophy To get the “Touchdown!” trophy, you must get killed by a “Super Mutant...