1 items Last updated 27 December 2024 1:43PM Original upload 27 December 2024 1:43PM Created by Cyan49 Uploaded by cyan49 Virus scan Safe to use Tags for this mod Gameplay Fair and balanced Animation - New
This command can only set the quest to a further stage; it cannot return you to a stage you have already completed. Input for Quest Stage is an INT; 10, 20, 30, etc. GetStage <QuestID> –Returns the quest's current stage number. Return Value is a 4 digit REAL; 10.00, 20.00, ...
Baka expands script memory, but so does Buffout 4. I'm just straight-up asking: which one is better to use?I've been using only Buffout 4 for months now and crashes don't happen that frequently (the majority of the crashes are generic ones). On top of that, Buffout had the last ...
Can be spawned by console command but can't be crafted. Requires a settler to be assigned to it and then generates a Defense value of 10. Acts as a container with 100 5mm rounds. There are problems with the axes of the model making it difficult to place it such that it can fire. ...
In order to make the Fallout 4 (and Skyrim) script extender work, a patch is required to allocate memory from top down, so there are free memory addresses before the Fallout4 binary which the script extender needs to inject itself. Wine allocates the memory for the game binary at the ver...
Open the Command Console using the tilde (~) key and type refreshini Save your game to a new save slot, and it should now have the correct new uGridsToLoad value If you're concerned about breaking your game and losing progress simply wait for a foolproof mod or script, as was developed...
CLASSIC is also on Nexus Mods:https://www.nexusmods.com/fallout4/mods/56255 REQUIREMENTS FALLOUT 4 You can find detailed Buffout 4 installation instructions here. Fallout 4 Script Extender Address Library for F4SE Plugins Buffout 4 NG(OG/NG/VR) orBuffout 4(OG) ...
↑ Jabsco's script (TalonCommanderScript) ↑ Takoma Park artillery note: "Artillery Order #447Talon Company Support Team BravoLocation: Takoma ParkEstablish position near the parking lot west of the factory and monitor enemy movement. Three squads will be dispatched once you are in position. Th...
I had to change the script so it could swap out multiple sets of physics data in a single nif last minute. The ini files should go wherever they are placed in the mod. So if in the zip file they are outside the data folder then you should put them outside the data folder on ...
I've lost "ED-E" as well, but just miraculously he showed up dead in the Command Tower of Mcarran. I still have his perk and he keeps respawning to every location I fast travel. There is a glitch when dismissing companions, no dialog option is given to have them return to The Luc...