In Fallout 4, armor can be modified using junk components. Anyone can create new base-level modifications, remove any existing modifications from armor and apply any player character-owned modifications to armor. The Armorer perk is required for creating
A F4SE plugin that allows you to disable the hardcoded, vision-obscuring shader effect at various workbenches so you can actually see what you're crafting.Also allows you to change the shader effect for the Power Armor station and robot workbenches to a outline-only shader instead of a full...
The giant robot will then remain there for the duration of the quest. Death From Above: 自由至尊加入独行者针对卫星中继站的战斗,及通过石地行车隧道进入英克雷的基地。在英克雷摧毁隧道,严重损坏的自由至尊从废墟中爬出,并启动自毁序列,以防其被捕获。它的头,双脚以及看似前臂的结构后来被带回大本营,Similar...
If you’re interested in this mod, you may also be interested in my other mod, Automatron Robot Carry Weight Modifications. This mod increases the carry weight of your companions by either 250, 500, 1000, 2000, 4000, or 128000. My aim was to implement this as cleanly as possible and ...
Take your EyeBot to the Robot Workbench, remove and readd the modifications you want, and it should be fixed. >I told my EyeBot to farm and now it’s just sitting in one place! >>You asked a robot that doesn’t have any hands to pick vegetables for you. It will – it is, it...
Mod adds weapons from Vegas. All weapons have their unique sounds. Reload animations are "fitted" under Fallout 4. Retained all original modifications and added some new one. All weapons can find as any other weapon, buy, find on enemies and etc.
Wilson - A device used to call a robot that can send junk back to your settlements (more on this further below) Lock Breaching Tools - Used to break locks and hack computers Turret Deployment Parts - these parts can be carried with you, to make setting up simply pipe turrets at new set...
Fixed issue with perks being repeatedly added when reloading a saved game while in robot workbench Fixed issue with Ada not properly traveling to an assigned settlement Robots can now be assigned as settlement vendors Fixed issue with "Appropriation" where blueprints would not appear properly if the...
The Fallout 4 Automatron DLC will pit us against an evil mechanist who is creating robots that are marauding the commonwealth. The motives behind this are shrouded in mystery, but we are able to make our own robot companions out of the scrap we gain from destroying his creations!See here ...
Just as a Stimpak can be used to revive a fallen human or canine companion during combat, the Repair Kit can be used to repair a damaged robot. The Robobrain, constructed by General Atomics International before the Great War, is unique in that it uses an actual organic brain as its centra...