It's very hard to play an evil character in 'Fallout 4'. As many people have pointed out, your choices tend to range from 'very kind' to 'reluctantly kind'. That didn't really inconvenience me as I tend to play do-gooders on my first playthrough, but I do find it disappointing ...
My next playthrough will include the official DLCs, I've not done Far Harbor in years, and Nukaworld in almost a year. I played FO4 a few months back and I sided with the Institute, I usually side with the railroad, that seems the most satisfying and lore friendly ending. The most ...
On top of the big story decisions, events like those are enough to personalize a playthrough significantly. More interesting than the blank-slate main character are Fallout 4’s stable of companions. These characters are shy of all-time greats, but at least a few of them are certainly ...
Each has its benefits, and leveling them up as per your choice will determine how your character progresses throughout your playthrough ofFallout 4. Maxing out one stat early on will ensure smoother progression in your chosen playstyle and make it easier to clear through the vast open world in...
The log errors can sometimes indicate if you've been uninstalling mods mid-playthrough, e.g. a script that got baked into your save is looking for an asset from a mod you uninstalled, registering an error each time it can't find the asset. Or sometimes weapon/armor/quest mods just ...
but it's simply massive, and full of all the weird characters, intense firefights, and intricately posed 200-year old skeletons you've come to expect. Even after the extensive exploration I'd had in my bugged playthrough, when I fired up the second, I still found an incredible amount of...
The world of Fallout 4 would be incredibly difficult to navigate without the proper firearms, but thankfully, the wasteland provides. That said, vanilla Fallout 4 has a limited number of guns, which can get boring after your 10th or so playthrough. This is where weapon mods come in to res...
The result is a version of Fallout 4 that feels just a bit more unpredictable and interesting compared to the base game. A version where, hopefully, death will be something you actually encounter on a semi-regular basis throughout your playthrough - and not exclusively from gunners with 1600+...
Detailed Playthroughs Import Steam Times Social Features And much more! Join Now! Submit a Basic Time Main Story 25½ Hours Main + Sides 55 Hours Completionist 91½ Hours All Styles 52 Hours Fallout: London is a total conversion mod of Bethesda Softworks' Fallout 4. It takes place in a...
Fallout: New Vegasis fondly remembered because the experience emphasizes player choice in a way that makes each playthrough feel unique. Although it’s a bit glitchy and rough around the edges, it looks and runs great on Xbox Series X thanks to features like FPS Boost, and is still enjoyabl...