a quest, it can make it impossible to select the "talk" option on all companions, making the player unable to dismiss a companion without selecting a new one, as well as locking out the ability to command companions to exit power armor (essential mechanics among other options locked out)....
Note that this bug also applies to companions wearing a modified power armor helmet.[verified] Wearing power armor with the Tesla coils torso mod inside of or around the entrance to Covenant may turn nearby inhabitants hostile. The solution is to exit the power armor before entering.[verified]...
Without AFT, they will typically use power armor if an empty suit is nearby when combat starts, and they will exit power armor if you ask them to, under the More Options menu. Use AFT at your own risk. No support is provided for it here....
Taking on the role of one of these pioneers, the player’s journey begins as they exit the titular Vault 76 and embark on a journey through Appalachia in search of their missing overseer. Along the way, they discover the world they once knew has been transformed into a nuclear hellscape, ...
Turn off all visual effects on PipBoy and Power Armor PipBoy interface. (Fallout4.ini or Fallout4Custom.ini) Enable(1) Disable(0) [Pipboy]bPipboyDisableFX=0 Lack of transparency in Power Armor interface is the result of edited Mesh. ...
ActorIsHostileToActor: true CellInit: true CreateD3DAndSwapChain: true EncounterZoneReset: true GreyMovies: true MagicEffectApplyEvent: true MovementPlanner: true PackageAllocateLocation: true SafeExit: true TESObjectREFRGetEncounterZone: true
Fallout 4 1.6.3.0 Update New Features ExitSave - Exiting to the Main Menu will create an ExitSave. During next play session, the ExitSave will delete itself after you load it. The Existsave works in all difficulty levels including Survival. ...
I hate how your character is always pointing his gun foward 100% of the time in First Person, it's not immersive. Now your character will have their guns downed when not firing it. 766KB 135.0k 4.2M Power Armor Fast Exit and Enter Animation Uploaded: 15 Nov 2015 Last Update: 15...
Christine Royce: "{Quiet}I can't. It's my mission, has been. {Beat}This has to be done." ↑Courier: "If he kills you, I won't be able to get out." Christine Royce: "I know. And he {pause}will kill me, I can't get the collar off. Even if I could, I need to be su...
ActorIsHostileToActor: true CellInit: true CreateD3DAndSwapChain: true EncounterZoneReset: true GreyMovies: true MagicEffectApplyEvent: true MovementPlanner: true PackageAllocateLocation: true SafeExit: true TESObjectREFRGetEncounterZone: true