Plugin for Fallout 4 that adds an ability to dynamically control shadow draw distance depending on desired user defined fps. 3KB 18.0k 460.4k Stuttering and Memory patch ENBoost Patches Uploaded: 13 Nov 2015 Last Update: 13 Nov 2015 Author: Boris Vorontsov Uploader: BorisVorontsov Patch ...
Sure the PS4/XO flavors won't get the new HBAO+ ambient occlusion setting on PC, but it's still great to see that Bethsoft is still making huge visual tweaks for consoles. As for actual mod support, the studio says an announcement will be made "soon". Let's hope that th...
Exterior Draw Distanceshouldn't be higher than 3000. Keep amount ofparticleslower than default to get more frames. View Distance: Object Detail Fadecan also be set toPoor. You might wanna decreaseuGirdsToLoadto gain some frames, but I recommend to keep it as default5. Do not ever set it...
Another big performance killer on the same front as the things I'm talking about... is grass. Reduce grass density/distance, and you can easily gain dozens of frames in really heavy areas. Grass eats drawcalls and memory for breakfast in FO4. M...
If you've got performance to spare, instead consider increasing the draw distance of Distant Object Detail by tweaking the setting. Godrays Quality For Fallout 4, we've worked hand-in-hand with Bethesda to introduce NVIDIA Volumetric Lighting on PC and consoles. Visible in almost all promotional...
STestFile4 Game files, loaded by this variable, bypass the mod activation, though they do not load related BSA archives. These must be set in #sArchiveList. STestFile5 Game files, loaded by this variable, bypass the mod activation, though they do not load related BSA archives. These ...
One workaround is to create a personal mod using a tool such as FO4Edit that adjusts the quest's parameters to allow for a successful reset. Note that depending on how complex the quest is, there might be a need to mod the quest to allow for a reset, and then after successfully ...
I found the game’s visual detail to be pretty incredible considering it’s supposed to run at or above 90 fps. NPCs don’t appear significantly worse than the flatscreen version, textures seem high enough quality, and draw distance seemed to be impressively far. The odd radioactive storm ...
Nov 13, 2021 #4 V Velizar First time out of the vault I like the overall idea and I hope that sometime in the future I'll release a mod which does something in a vaguely similar direction (don't expect much though, its scope is small initially). In Fallout modding, it's more...
I am glad that Obsidian added the ability to modify weapons to Fallout: New Vegas, as I always liked the ability to mod the items I have in other games. You can change the way a weapon works with mods, but you’re only allowed one mod per weapon and you can’t take that mod off...