↑Fallout 4 Vault Dweller's Survival GuideCollector's Edition pp. 324-325:"[01] Arrivals Terminal The workshop here allows you to build a settlement in relative safety, unless you decide not to ally yourself with the Brotherhood of Steel. Behind the two inaccessible security doors is an airp...
↑ Examples include Michael Angelo, who doesn't dare leave his workshop even for inspiration, the Boomers who shoot artillery at anything that comes close to them, and the Vault 101 security, who still don't exit the Vault even after the Lone Wanderer opens its door. (Escape!) ↑ Fall...
Defend the Artillery (displayed as Defend the Artillery at (Location Name)) is a Minutemen radiant quest in Fallout 4. After building an artillery piece at a settlement and becoming hostile with the Brotherhood of Steel, this quest can be periodically ob
↑ Examples include Michael Angelo, who doesn't dare leave his workshop even for inspiration, the Boomers who shoot artillery at anything that comes close to them, and the Vault 101 security, who still don't exit the Vault even after the Lone Wanderer opens its door. (Escape!) ↑ Fall...
With any luck, that will be the end of the Brotherhood in the Commonwealth." ↑ Diamond City Radio: "It's unclear exactly what sparked the conflict, but a coordinated artillery strike apparently brought down the Brotherhood's airship." ↑ Sole Survivor: "It's lucky we took them by ...
" (Fallout 4 Vault Dweller's Survival Guide Map) Expand v·d·e Fallout 4locations Expand v·d·e Settlement management inFallout 4 Community content is available underCC-BY-SAunless otherwise noted.
The console is a debugging tool in the computer versions of Fallout 4. It is useful for altering content while in-game, but may be used to cheat as well. It cannot be accessed in the console versions of the game or in Survival mode. In order to access th
A workaround to this is to first reverse-pickpocket a non-lethal grenade (signal grenade, relay grenade or artillery grenade), then in the same action reverse-pickpocket one or more lethal grenades. Only the first grenade to be reverse-pickpocketed, detonates. The other grenades will be ...
PreviousNext Fallout Bible 5 Fallout Bible 7 Fallout Bible 6 is the sixth installment of the Fallout Bible, a collection of documents containing background material for the first Fallout games compiled and written by Chris Avellone. This installment was released on July 10, 2002. Contents...
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