Control legendary drops. Inject custom and Fallout76 effects. Craft, detach and swap effects. Optional multiple legendary slots. Everything fully configurable.
These are known as unique weapon effects, and they can only be found by adding the effect through commands, or getting the unique weapon that they are found on. A removable effect is a weapon mod that is not legendary, i.e. it will block some other mod on the weapon but will not ...
All weapons with the Two Shot Legendary effect now fire two shots – or double the number of projectiles. Shotguns now fire double the number of buckshot, laser beam splitters now fire double the number of beams. (Ballistic) Damage is now doubled as well. Energy damage from laser and plasm...
2) This just expands the Original Mod to include the New DLC's, allowing crafting of the Legendaries, and armor etc.3) You can also Scrap the new Legendaries as well.4) Everything scraps for "Effect Chips" the item used to create new Legendary Modifications. The number granted was set ...
It is advisable to never apply effects to equipped items. The recommended procedure is to add an item to the inventory, attach the mod, then equip it. The reason is that certain mods impart player perks when equipped, such as legendary armor mods that increase a player stat. For example,...
-fix Missing Armor mod —-Cunning —-Punishing —-Hunter v 1.17 -Harder Version v 1.15 -FIX missing “Two Shot” legendary modification v 1.13 -Fix Perk requirement base on weapon —-Energy/Laser —-Ballistic —-Melee -Power Armor Restriction Only added ...
[FE]More Legendary Effects.esp [FE]NPC Accuracy Revised.esp [B6]NegativeAffinityIsPositiveAffinity.esp [B7]NoAffinityCooldown.esp [B8]NoVanillaRadiantDLCLocations.esp [B9]PlayerLockpicking.esp [FE]Look At Me GNR RDX x PMC Extended.esp [FE]Dank_ArmorOverrides_DLCCoast.esp [FE]Dan...
This command can be used to change the chance of a legendary enemy spawning. Note that you do not need a space between the chance and the command, to set the chance to very easy you'd use the command fDiffMultLegendaryChanceVE. fDiffMultLegendaryChance_ < Legendary Chance > Copy Comman...
explosive, wounding, furious), rapid (+25% fire rate) etc. Many useless legendary effects have also been replaced with these useful (but not gamebreaking effects). In vanilla only a handful legendary effects makes enemies die fast. Now all weapons are deadly, even if they are not legendary...
category. For legendary mods, try to get all of them with the Overeater’s mod, as they will increase your damage reduction by an extra 3% as long as you’re full. Damage reduction is even more important than damage resistance, as the effects of reduction are more tangible than ...