[Controls]bAlwaysRunByDefault=1bBackground Mouse=0bBackground Keyboard=1[Water]bUseWaterShader=1bUseWaterReflections=1bUseWaterRefractions=1bUseWaterDepth=1bUseWaterHiRes=0bUseWaterDisplacements=1bUseWaterLOD=1bReflectExplosions=0bAutoWaterSilhouetteReflections=1bForceHighDetailReflections=0bForceLowDetai...
[Controls]This section manages some basic control options, more are handled through the FalloutPrefs.ini. Only the first three entries are present in the original file. More entries are present in the GECKCustom.ini.Variable Default value Effect Comment bAlwaysRunByDefault 1 Determines if running...
Press tab then LMB to bring up the Pip-Boy, then press tab again to gain controls back. Beware having to reload any of these weapons in V.A.T.S., as you will stand doing nothing for a while. When you have an upgraded, as well as a standard 9mm submachine gun, moving them in ...
Lockpick Keyboard Controls - add (control/shift) left+right to move the bobby pin and jump to spin the screwdriverLower Ambient Music Volume During Dialogue - scale the volume of background music during dialogueLower Radio Song Volume During Dialogue - lower the volume of radio songs while ...
The controls also leave me cold. I like moving my character around with a controller, but aiming is sloppy. I can aim better with the mouse, but then character movement feels sloppy. Tactical mode is nice in theory, but even when the game is slowed down all the issues persist. My chanc...
–Separate volume, mute, attack, release, saturation and EQ controls for the Studio and Hybrid samples –Global high and low pass filters, plate reverb and hall reverb controls –Global “wreck” knob for extra power, grit and compression ...
Control Layout:Switch To Community Layout: My Own "Basic Controls" Significant Bugs:Yes Couldn't play in desktop mode Proton 7.0-1 Distro:SteamOS Holo Kernel:5.13.0-valve10.1-1-neptune-02144-g7fffaf925dfb RAM:15 GB GPU Driver:4.6 Mesa 22.0.0-devel (git-676ccacebc) GPU:AMD Custom GPU...
Adds post-processing FX, e.g. lighting and color correction, ambient occlusion, detailed shadows, dynamic depth of field, immersive bloom, lens and anamorphic flares, dramatic skies, film grain, FPS-f
ToggleControlsDriven This command will put you in control of the target character. Execute the same command again to stop controlling the character. As this doesn't take you out of control of your player's character, you will need to execute player.tc or otherwise your inputs will apply to...
Per-layer Attack and Release controls Per-layer pitch shifting to allow up to +1/-1 note (adjusted in cents) or +2/-2 octaves(adjusted in semi-tones) Per-layer time stretching to stretch or compress the sounds to fit your tempo or design ...