I'm trying to integrate Libtorch into Unreal Engine 4 using dynamic library DLLs. However, I get runtime errors, the class c10::Error catch the next error when my model's function: at::Tensor output = module.forward(inputs).toTensor(); is executed. Te error: _ivalue_INTERNAL ASSERT FA...
you can try either to use onnxruntime 1.6 or use a latest cuda docker image. The other error is quite self-explanatory: CMake Error at /usr/local/share/cmake-3.24/Modules/CMakeDetermineCUDACompiler.cmake:277 (message): CMAKE_CUDA_ARCHITECTURES must be non-empty if set. ...
pytorch_1682343964576/work/aten/src/ATen/native/cuda/IndexKernel.cu:92: operator(): block: [56,0,0], thread: [66,0,0] Assertion `index >= -sizes[i] && index < sizes[i] && "index out of bounds"` failed. /opt/conda/conda-bld/pytorch_1682343964576/work/aten/src/ATen/native/cuda/...
Extract files to a new folder. no Voice Changer type idk Model type pyTorch Situation Having unpacked all the contents I decided to check the performance of the application I ran the "bat" file later I installed all the necessary components via cmd through the open "bat" well and finally l...