pangolin x11: failed to create an opengl context 这个错误通常表明在尝试使用 Pangolin 库创建一个 OpenGL 上下文时失败了。Pangolin 是一个用于计算机视觉研究的轻量级实时3D可视化工具库,它依赖于 OpenGL 来渲染图形。以下是一些可能导致此错误的原因以及相应的解决步骤: 1. 检查 OpenGL 驱动 确保你的系统安装了最...
Failed to create the Java Virtual Machine eclipse failed to create the java virtual machine 解决方法: 1.问题现象 2.java虚拟机初始化失败!寻找eclipse解压路径 3.寻找eclipse初始化文件 4.右击打开(此处以ultraedit打开为例) 5.打开寻找初始化。虚拟机为java永久生成对象(Permanate generation)如,class对... ...
When launching Autodesk products, the following message appears: AdSSO Failed to create OpenGL context for format QSurfaceFormat(...). This is most likely caused by not having the necessary graphics drivers installed. Install a driver providing OpenGL 2.
OpenGL无法正常渲染某些分辨率YUV数据 使用eglSwapBuffers API,eglSwapBuffers执行抛出错误码:EGL_BAD_SURFACE (300d)。日志显示:QEGLPlatformContext: eglSwapBuffers failed: 300d。 使用eglSwapBuffers API,eglSwapBuffers执行抛错错误码:EGL_BAD_ALLOC。 OpenGL同一个上下文在多线程中使用问题 关于GL_TEXTURE_...
Hi, I'm try to run python example with jetson nano and MIPI csi camera but display not show from [OpenGL] failed to create X11 Window and it also show then i follow this solution #619 but after I done it this error happen Thank you in ad...
now how do i find the error log, Like i said i am totally new to Ubuntu and linux . am I missing needed programs , is there a listing of needed software to load other then the ones in the app thread? help please Thank you Tanya View attachment 3920 Click to expand... That is...
it uses OpenGL/CUDA interoperability and doesn’t support X11 tunneling. You would need to ...
OpenGL无法正常渲染某些分辨率YUV数据 使用eglSwapBuffers API,eglSwapBuffers执行抛出错误码:EGL_BAD_SURFACE (300d)。日志显示:QEGLPlatformContext: eglSwapBuffers failed: 300d。 使用eglSwapBuffers API,eglSwapBuffers执行抛错错误码:EGL_BAD_ALLOC。 OpenGL同一个上下文在多线程中使用问题 关于GL_TEXTURE_...
After the anniversary update, OpenGL mode stopped working on my laptop. I get this message when trying to launch the game: "Failed to create SDL Window, unsupported video mode. A 16-bit color depth desktop is required and a supported GL driver." Software mode works as such, but the error...
OpenGL无法正常渲染某些分辨率YUV数据 使用eglSwapBuffers API,eglSwapBuffers执行抛出错误码:EGL_BAD_SURFACE (300d)。日志显示:QEGLPlatformContext: eglSwapBuffers failed: 300d。 使用eglSwapBuffers API,eglSwapBuffers执行抛错错误码:EGL_BAD_ALLOC。 OpenGL同一个上下文在多线程中使用问题 关于GL_TEXTURE_...