Issue Description When loading my Unity (v2018.4.2f) project in Visual Studio Code, the assemblies fail to load and intellisense doesn't work. This seems to have been introduced in version 1.21.11, as rolling back to v1.21.10 works fine...
I thought I had to explicitly tell it to use the shared lib. So this seems to work now and shared RML should not be built using these sources. Still weird though that Unity wants to link against RML: LD_DEBUG on unity-editor binary: 26751: find library=libirml.so.1 [0]; ...
TL Everyphase, TL Fauxlder, TL In Tune, TL MasterMeter, TL Metro, TL Space, TL Utilities, tools for storytellers, Transit, TransJammer, Trillium Lane Labs, TruTouch, UnityRAID, Vari-Fi, Video the Web Way, VideoRAID, VideoSPACE, VTEM, Work-N-Play, Xdeck, X-Form, Xmon and XPAND!
No, this library is not needed for unity editor. larkey wrote: If you need more information I could provide, feel free to ask and thank you for the clarifications on RML. Like I wrote before fork() unit test does not work with shared RML. So no information is needed. -- thanks...
I thought I had to explicitly tell it to use the shared lib. So this seems to work now and shared RML should not be built using these sources. Still weird though that Unity wants to link against RML: LD_DEBUG on unity-editor binary: 26751: find library=libirml.so.1 [0]; searchin...