I've tried running a simple example which is available on learnopengl.com and it seems like the window creation called through glfwCreateWindow() fails because of the first responder on Cocoa. I've tried downloading the most recent versi...
Hi, I've tried previous thread but still fail. (#909) glfwSetErrorCallback(error_callback); // GLFW if (!glfwInit()) exit(EXIT_FAILURE); glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL...
glfwInit()) { fprintf(stderr, "Failed to initialize GLFW "); return -1; } text // 创建窗口 GLFWwindow* window = glfwCreateWindow(640, 480, "OpenGL Window", NULL, NULL); if (!window) { fprintf(stderr, "Failed to create GLFW window "); glfwTerminate(); return -1; } text /...
You can alter the look of the interface to some degree: changing colors, sizes, padding, rounding, fonts. However, as Dear ImGui is designed and optimised to create debug tools, the amount of skinning you can apply is limited. There is only so much you can stray away from the default ...