draw_unshadowed_illumination_task for thread 2: File: device_context.cpp Line: 515 Function: struct ID3D11CommandList *__cdecl eva::d3d11::deferred_device_context::do_finish_command_list(bool) Expression: native()->FinishCommandList( restore_deferred_context_state, &result): DX11 call failed...
2023-04-26 10:34:36: 0: INFO: Setting MAYA_VP2_DEVICE_OVERRIDE environment variable to VirtualDeviceDx11 for this session 2023-04-26 10:34:36: 0: INFO: Setting Process Environment Variable MAYA_VP2_DEVICE_OVERRIDE to VirtualDeviceDx11 2023-04-26 10:34:36: 0: INFO: Setting MAYA_RENDE...