Pollution attractsbitersto the Player's factory. Biters who find themselves in a polluted area will attempt to reach the source of pollution and destroy it. Anywaternear the source of pollution will turn green, which is a visual-only effect. The effect can be turned off by disabling animated...
Added option to turn off pollution visibility even when detailed info is on. 0.7.1: Speed modules no longer produce extra pollution. Added missing pollution descriptions. Pollution is only shown on the minimap with alt mode on.0.7.0: Introduced concept of pollution.See...
at least it was when testing the Impact Wagon. - This in turn means the overflow prevention code could be improved enough that I feel confident having it on by default should be okay. The option to turn if off is still there in case. - Changed the player launcher code to be more like...
OpenTTD is a turn-based strategy game where you control the railway traffic, providing passenger and freight transport to cities, towns, and villages. By experimenting with different policies and building your railways wisely, you can amass a vast fortune! You leverage a land, sea, and rail ne...
So if you are planning your coal production and dont want to see all the different recipes that can use coal as fuel, then you can turn off that option. (5) The lower buttons can be used to add a source / passthrough / output node. Nodes Nodes come in 4 varieties; source nodes ...
Version: 0.9.12 Date: 2020-04-27 Features: - Added option for turn on infinite oil in the mod settings. - Added option for turn on Substation MK2 in the mod settings. If someday we find time to create a unique sprites for this, we will do this as default part of K2. - Added ne...
OffshorePumpPrototypechanged 'offshore-pump' An offshore pump. ParticlePrototype 'optimized-particle' An entity with a limited lifetime that can use trigger effects. ParticleSourcePrototypechanged 'particle-source' Creates particles. PipePrototype 'pipe' An entity to transport fluids over a distance ...
but when I looked for good seeds today and found a whole bunch of little islands in a large map filled with enemies that can't cross the ocean over to that little island, it just made me feel bewildered. Like: Why don't they just turn off the biters if they don't want maps with...
It prevents me from changing the mods or deleting them since it doesn't restart after I click confirm Not sure what's causing the crash, but you could edit mods/mod-list.json to turn off some mods, then restart the game.A good mod deserves a good changelog. Here's a tutorial (WIP...
With the usage of calcite, big mining productivity, and foundries, it gets very efficient to turn the mining outposts to molten metal exporters directly. Foundries and electromagnetic plants are a good friends in the endgame. Notice, that each of the outputs is 8 stacked (FFF-393) green bel...