As an example, a 5×2 reactor grid would produce 1,440 MW (1.44 GW), the equivalent of 1,600 steam engines, or 24,000 solar panels. === Square layout === Theoretically, a perfectly square grid of reactors with no spaces between would provide maximum bonus, as it minimizes the ...
1.2Quadratisches Layout 2Explosion 3Siehe auch Nachbarbonus Reaktoren erhalten einen Bonus für benachbarte, in Betrieb befindliche Reaktoren, der ihre effektive Wärmeleistung um 100 % für jede solche Verbindung erhöht. Zum Beispiel geben zwei nebeneinander arbeitende Reaktoren insgesamt 160...
The main campaign design has been completely finished for a while now, we have made a 'geographic' map layout and now we are 'just' implementing it in cooperation with Rseding, who is improving/adding tools for the map editor which makes our work a lot easier and in many cases just mak...
A nuclear reactor can also be used to transfer heat in a similar manner as a heat pipe, whether or not it's fueled. In this case, the reactor will drop the temperature by1 + (P / 387) °C, with P again being the power in MW going through the entity. Note that this is an app...
More broadly, a sufficiently large network of refineries utilizing coal liquefaction could produce enough oil products to run the player's factory without a need for crude oil anymore, allowing much more flexibility in the layout and placement of facilities that require oil products to function. The...
If the width of the machines modulo 3 is 1 (such as a width of 4), then any offset leads to an optimal layout. If the width of the machines modulo 3 is 2 (such as a width of 5), then the arrangement is optimal when the center of a machine aligns with the center of a beacon...
When a blueprint is placed, a ghost of the layout appears on the ground. This can be used as a guide for manually placing factory pieces, or, more commonly, handed over to construction robots for automated completion. Blueprints can be stored in a blueprint book or blueprint library to...
Fixed layouting of rich-text that was wrapped to multiple lines. (more) Fixed force-building blueprints when hovering the mouse over an electric pole. (more)ModdingAdded 'allow_passengers' EntityPrototype bool for vehicles. Added the "linked-belt" entity type.Scripting...
The layout can be extended to cache whatever amount of items is required. (Some balancing for the release-method would be required of course.) Multiplier and Dictionaries/Arrays Multiplying two signals together is simple and requires only a single combinator, however multiplying a set of signals ...