/cheat - Researches all technologies, enables cheat mode /editor - Toggles map editor /c - Executes command (examples below) /c game.player.zoom=0.2 - Zoom past usual bounds /c game.player.force.manual_mining_speed_modifier=1000 - Makes mining faster /c game.player.force.manual_crafting_sp...
/c game.player.surface.peaceful_mode = true Enable/Disable biter expansionBiter expansion allows biters to create new nests, it is enabled by default. Substitute true for false to disable. /c game.map_settings.enemy_expansion.enabled = true ...
they will not snap when you place or rotate a belt in front of them - Map editor availability is gated behind the "toggle map editor" permission - Removed the '/cheatmode' command in favor of the built-in '/cheat' command - Consequently, you can no longer enable cheat mode without dis...
define(address1,Factorio.ManualCrafter::startCrafting+B2) // Has been reasearched define(address2,Factorio.ManualCrafter::startCrafting+268) // Is Cheat Mode Active [ENABLE] assert(address1,41 80 7F 58 00) == Edit == Also got "Inf Health/OneHitKills" to work. Change the +63 in line...
If you have cheat mode enabled, your inventory and cursor will be synced between the map editor and regular play. Personal or shared testing lab Enable the testing lab in the per-player mod settings to teleport to an isolated testing space when entering the map editor. This testing lab will...
Enable Map Exchange String for sandbox games Copy Paste from assembler to requester chest now scales with assembler speed and recipe crafting time. Blueprints never show the number 1 when held in cursor. Robots in the air from personal roboport now count towards logistics requests for that robot...
alerts /alerts [enable / disable / mute / unmute] [alert type] This command will enable, disable, mute or unmute a specified alert, relative to the parameters you specify. clear /clear This command clears all previous messages that have been received in the console. color /color [color nam...
With 0.17, you can do similar things with "Ghosts". Enable it in Settings, and then you can set your toolbar so when it runs out of something, you plant a "ghost" that robots will fill (from inventory later, or in your logistics now...) -- Also in the options I set my Toolbar...
You can also allow unavailable items (and enable their use), though this is not recommended. Unavailable items are those that are uncraftable during regular play, such as the infinite pipes, cheat beacons (from bobs), and other such objects. It is highly unlikely that you will require them...
Version 1.1.77was just released and amongst a whole bunch of their usual bug fixes and scripting updates, noted right at the top was "Added support for Wayland on Linux. To enable it, set SDL_VIDEODRIVER=wayland in your environment. (thanks to raiguard)". It's nice to see developers ...