SHIFT+Numpad *Not setReset game speed to 1 SHIFT+Right mouse buttonZR+YSet clone brush source SHIFT+Left mouse buttonZR+ASet clone brush destination CTRLNot setSwitch to surface #Switches to the surface number pressed in combination with this hotkey: CTRL + 3 -> switches to surface 3. ...
3 Input insulator & gate 4 Set/Reset latching switch 5 Basic memory 6 Basic clocks 7 Pulse generators 8 Edge detectors 9 Counter 10 Memory cells 10.1 Simple latch 10.2 Positive cell 10.3 Positives and negatives cell 11 Multiplier and Dictionaries/Arrays 12 See AlsoIntroduction...
Right click to open your blueprint book. Now, Shift + scroll up, and you will movedownthrough your blueprints. Shift + scroll down, and you will moveupthrough your blueprints. It's very counter-intuitive and it should be switched.
This is not exactly a pathfinder issue but it lead to trains being stuck. If a train is waiting on a signal, it will repath periodicaly to find another possible path that may now be unblocked. The repath however clears the counter of how long the train is waiting on the signal. Peri...
4.5 Memory Cell / Counter 5 Inserters 5.1 Limit items placed into a chest 5.2 Balanced chest insert 5.3 Keeping outpost stocked with specified items 5.4 Balanced Solar panel / Accumulator Production 6 Sushi Belts 6.1 Reading Belt Design 6.2 Memory Cell Design 7 Power 7.1 Backup steam power...
Memory Cell / Counter Basic memory cell that counts all the items moved by the inserter TheFast inserteris connected toBOTHends of the arithmetic combinator. If theFast inserterhasn't picked anything up this tick the input to the Arithmetic combinator is the same as and output and hence the ...