This is another measure to avoid the 1 recipe/tick limitation. - Increased mining radius of electric mining drills MK2 and MK3. - Re-balanced (and generally reduced) the cost of endgame belts, undergrounds, and splitters. - Slightly buffed biter virus gradual kill count. - Slowdown ...
Version: 1.2.17 Date: 2022-01-19 Changes: - Requires flib 0.9.2 - Requires Factorio 1.1.52 - Tesla coils are now turrets once again - The new Factorio version introduced capabilities to fix the UPS, friendly fire, and train issues Bugfixes: - Fixed loaders not retaining their filters wh...
Bots are easier to use, offer more throughput, they are inherently balanced, are way more flexible, easy to expand, and use less UPS. So by looking at the facts, bots are superior in every way, and they are the only choice if you want to play optimally. The reason people will ever ...
Version: 0.17.62 Bugfixes: - Loader bug fix Version: 0.17.61 Bugfixes: - Updated all control scripts. Massive overhaul Changes: - Balanced biter neural toxin research range modifier - Balanced regenerative technology and entites - fishing inserters slightly optimized and can put fish back in wat...
burning fluids recipes to hidden, because player don't need to pick it, when flares or evaporators recive a fluid will pick it automatically Bugfixes: - Fixed umbalanced nuclear fuel reprocessing. - May fix electric mining drills issues. - Fixed rocket turret rotate on his own after shooting...