0 favorites Vanilla LTN Blueprint Book 0 favorites Legendary Spoilage 0 favorites Book of some multi-digital 7-segment vanilla displays 0 favorites Digital 7-segment vanilla display 0 favorites Auto assembler 4 favorites Melbourne W/o Coffee Legendary Module Farm 0 favorites Gleba Rocket fort 1 favo...
Content 3 years ago 1.1 332 Fluids Download Assembler Pipe Passthrough v2 by firefighter586 Adds more pipe connections to allow assemblers, chemical plants and refineries to pass through fluids, like electric miners do. Modified version based on EnigmaticAussies work, with configurations for ...
Re: Allow setting parameter as ingredient even when no assembler holds a recipe This is added for the next release: viewtopic.php?f=30&t=117979 Jump to post byKlonan Mon Nov 18, 2024 5:49 pm Forum:Resolved Problems and Bugs Topic:[Klonan] [2.0.20] Crash related to cargo pod (Cargo...
Belt, Arm, PowerLine, miner and Assembler Factory Module click here to see the string : Wall, Concrete, Oven, Factory Module click here to see the string : Robot, Roboport, chest Factory Module click here to see the string : Nuclear Fuel Processor Container click here to see the string ...
Nothing all that different there from what I’ve done with basic signals in the past, but I’ve been able to refine it without as much complexity in the signals with blueprint parameters. I also was able to make multi-assembler blueprints for intelligently refining normal → uncommon → ...
Because I am able to "flip" normal assemblers, and this is the only mod attached to the assembler 2 prototype. The original point still stands though: why not simply rotate un-"flip"-able buildings and beep with that as a notice when done so. ...
An assembling machine 3 with max energy reduction (80%) only needs as much energy as an assembling machine 1. It is the only assembling machine capable of crafting faster than the player (crafting speed 1), without the use of modules or quality. In the base game, the assembler's maximum...
An assembling machine 3 with max energy reduction (80%) only needs as much energy as an assembling machine 1. It is the only assembling machine capable of crafting faster than the player (crafting speed 1), without the use of modules. An assembler's maximum possible crafting speed is 11.25...
with Barreling Machine, Beltbox Barreling, and Automatic Barreling/Unbarreling Machines, so the item-fluids must be unbarreled. If no barrel mods are enabled, then the item-fluids can be converted in an assembler. Info: - Previous upload accidentally ommitted v8.1.21 from the changelog, ...
Maybe people would try to create mods which limit the micro-manangement (and are therefore also more processor-friendly) for post-endgame like a huge mining drill taking 15x15 or even 20x20 space, some sort of advanced assembler taking a bunch more space which might also output items magicall...