sd.BufferDesc.Scaling = DXGI_MODE_SCALING_UNSPECIFIED; sd.BufferDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED; sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; sd.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH; sd.OutputWindow = hwnd; sd.SampleDesc.Count = 1; sd.Windowed =...