换句话说,要做大EyeBox面积,不仅要提高光效率达到同等入眼亮度,FOV还会变小。 而做大FOV视场角又会缩小EyeBox,还会扩张屏幕光机体积,导致眼镜整体重量和体积失控。 考虑到AR光学受到这么多限制,需要做出各种权衡,因此存在那么多痛点也就不奇怪了。 1,FOV:在大多数人看来,AR的FOV是最需要得到提高的方面之一。当然...
视场角在光学工程中,指的是光学仪器的视野范围,用FOV表示。视场角的大小决定了视野范围,角度越大视野越广,光学倍率越小。AR眼镜的FOV普遍较小,相比VR设备更为受限,实际值可能在32度左右,16:9宽屏比例下垂直FOV尤为局限。视场角并不是越大越好,120度被视为理想值,平衡真实感与舒适度。Eyebox...
AR眼镜的FOV较小是由于光学限制和权衡所致,需要在提高FOV、eyebox和减轻整体体积之间找到平衡点。对于不同的用户群体,FOV的要求也不同。对于普通消费者,更高的FOV能提供更强的沉浸感和更好的体验,尤其是对于玩游戏、观看视频等场景。而对于B端用户,如维护、检修等场景,FOV在40°x30°左右就足够满...
EyeFov Contains full fov information per eye in degree Under Symmetric Fov mode, UpFov == DownFov and LeftFov == RightFov. Inherited Members ValueType.Equals(object) ValueType.GetHashCode() ValueType.ToString() object.Equals(object, object) object.GetType() object.ReferenceEquals(...
Dick, thanks' for the equation. I've been using AFoV since that's what Astronomytools uses for its calculations and it looks like AFoV is often the spec that retailers publish. (And it's the spec you mentioned in the eyepeices you gave as examples). Can in infer that when a manufac...
Among them, holographic waveguide employing volume hologram as an input and output coupler is known to have a high diffraction efficiency compared to surface relief grating based image guide to accommodate field of view (FOV) and eyebox. However, in holographic waveguide, the FOV of volume ...
为了实现更大的Eyebox,需要提高光效率,但这又会带来FOV减小的问题。在追求大视场角的同时,还要控制眼镜的体积和重量,这无疑是对AR光学设计的一大挑战。AR技术的局限性使得权衡成为必要,这也是我们看到众多痛点的原因。对于普通消费者,FOV的提升意味着沉浸体验的飞跃,而B端用户则更关注实用性和安全性...
As you can likely tell, I'm not one to stick with a specific "set" of consistent AFOV eyepieces. I mix and match and move up and down the range to find the nicest images as well as the ones that show me the most stars or nebulosity, or whatever. Since I also hunt for pattern...
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eye-boxfield of viewTo measure both eye-box/FOV characteristics of a virtual-image eyewear display, a new concept attachment, whose conjugate focal plane is set to an exit pupil of the eyewear display, has been developed. Two-dimensional luminance distributions on the plane perpendicular to the...