Step 2: Then a TCP or a UDP header is added to the data. It is encapsulated into TCP segments at the transport layer. The header contains the source port, destination port, and sequence number. Step 3: The segments are then encapsulated with an IP header at the network layer. The IP ...
Explain why we need three segments for connection termination in TCP? Each of the following functions f is defined as f : R -> R. Prove why each function is one to one or not one to one: a) f(x) = (x + 1)/(x - 1) , for all real n...
As explained above, any Windows based TCP/IP application must access the network via the WinSock interface, of course, as well as the online game program. We can imagine that if we can control the WinSock interface, then control the game between the client and server data packets will be ...
Benefrancis / system-design-101 Public forked from ByteByteGoHq/system-design-101 Notifications You must be signed in to change notification settings Fork 0 Star 0 Explain complex systems using visuals and simple terms. Help you prepare f...
Step 2: Then a TCP or a UDP header is added to the data. It is encapsulated into TCP segments at the transport layer. The header contains the source port, destination port, and sequence number. Step 3: The segments are then encapsulated with an IP header at the network layer. The IP...
The diagram below shows how data is encapsulated and de-encapsulated when transmitting over the network. Step 1: When Device A sends data to Device B over the network via the HTTP protocol, it is first added an HTTP header at the application layer. Step 2: Then a TCP or a UDP header ...