4.6.3 Bottlenecks in the Basic Architecture Two main bottlenecks can be identified in the basic architecture: • The time taken to fetch the instructions from memory. The fetch cycle does not deliver value to the customer; the execution cycle produces the end result. • The sequential nature...
So, when the exception handler completes and the IT block resumes, the rest of the instructions in the block can continue the execution correctly. In the case of using multicycle instructions (for example, multiple load and store) inside an IT block, if an exception takes place during the ...
Our aim is to modify the Jason reasoning cycle to introduce a concurrent architecture for individual agents. We experimentally evaluate the benefits and drawbacks of the new Jason reasoning cycle. The authors are grateful for the support given by CNPq and CAPES (PDSE), grants 140261/2013-3, ...
Noun1.instruction execution- (computer science) the process of carrying out an instruction by a computer execution physical process,process- a sustained phenomenon or one marked by gradual changes through a series of states; "events now in process"; "the process of calcification begins later for ...
We can conclude thatis always longer than the callee (last in), and the life cycle of the callee is always before the end of the caller's life cycle (first out). Because the function has a scope mechanism, the scope mechanism is usually manifested in that when the function is executed...
The compute model allows one to abstract away hardware details such as platform capacity (e.g., number of lookup tables [LUTs]) and the detailed cycle-by-cycle timing of hardware implementation. This allows a single application description to automatically run faster on larger hardware or to ...
Each clock cycle, the entries in the finish pipe advance one stage. When an entry has reached the stage corresponding to the latency of its associated execution unit, it becomes mature.doi:US6826678 B2Hung Qui LeDung Quoc NguyenUS
Interactions between the event queue and a process (a), actions that repeat during every simulation cycle (b). Event-driven simulation works in cycles where three stages alternate: 1. Advance simulation time to the next transaction in the event queue thereby making it the current one.26 2. ...
An interesting variant is illustrated in [19] for a hybrid robot architecture that combines behavior-based reactive control with model-based deliberation capabilities. At each cycle, concurrent behaviors are activated and combined (with some priority scheme) to determine the low level controls. At a...
A pipelined processor is configured to provide virtual single-cycle instruction execution using a register locking mechanism in conjunction with instruction stalling based on lock status. In an illustrative embodiment, a set of register locks is maintained in the form of a stored bit vector in which...