1. graphics.executeCommandBuffer的基本概念 Graphics.ExecuteCommandBuffer 是Unity提供的一个方法,用于立即执行一个 CommandBuffer 对象中的所有渲染命令。CommandBuffer 是一个可以存储一系列渲染命令的对象,这些命令可以在之后的某个时间点被执行。通过 Graphics.ExecuteCommandBuffer 方法,你可以手动触发这些命令的执行,而...
public static void ExecuteCommandBuffer (Rendering.CommandBuffer buffer); 参数 buffer 要执行的缓冲区。 描述 执行命令缓冲区。 将立即执行该缓冲区中的所有命令。另请参阅:CommandBuffer。 Copyright © 2018 Unity Technologies. Publication 2017.3 教程 社区答案 知识库 论坛 Asset Store 法律条款隐私政策Cookie...
public voidExecuteCommandBuffer(Rendering.CommandBuffercommandBuffer); 参数 commandBuffer指定要执行的命令缓冲区。 描述 调度自定义图形命令缓冲区的执行。 在ScriptableRenderContext.ExecuteCommandBuffer调用过程中,ScriptableRenderContext会将 commandBuffer 参数注册到自己要执行的命令内部列表中。 这些命令(包括存储在自...
C#=> public static voidExecuteCommandBuffer(Rendering.CommandBufferbuffer); Parameters 参数 bufferThe buffer to execute. Description 描述 Execute a command buffer. 执行缓存区命令。 All commands in the buffer will be executed immediately. 所有缓存区的命令将会被立即执行。
public static void ExecuteCommandBuffer (Rendering.CommandBuffer buffer); 파라미터 buffer The buffer to execute. 설명 Execute a command buffer. All commands in the buffer will be executed immediately.See Also: CommandBuffer. Did you find this page useful? Please give it a rating:...
Encodes an instruction to run commands from an indirect buffer, using another buffer to provide the command range. iOS 13.0+iPadOS 13.0+Mac Catalyst 14.0+macOS 11.0+tvOS 13.0+visionOS 1.0+ - (void) executeCommandsInBuffer:(id<MTLIndirectCommandBuffer>) indirectComman...
- (void) executeCommandsInBuffer:(id<MTLIndirectCommandBuffer>) indirectCommandBuffer withRange:(NSRange) executionRange; Parameters indirectCommandBuffer The MTLIndirectCommandBuffer instance containing the commands to execute. executionRange The range of commands to execute. The maximum length of the...
public static void ExecuteCommandBuffer (Rendering.CommandBuffer buffer); 파라미터 buffer The buffer to execute. 설명 Execute a command buffer. All commands in the buffer will be executed immediately.See Also: CommandBuffer. Did you find this page useful? Please give it a rating:...
public void ExecuteCommandBuffer (Rendering.CommandBuffer commandBuffer); パラメーター commandBuffer Command buffer to execute. 説明 Execute a custom graphics command buffer. 関連項目: CommandBuffer. Did you find this page useful? Please give it a rating: Report a problem on this page...
Encodes an instruction to run commands from an indirect buffer. func executeCommands(in: any MTLIndirectCommandBuffer, indirectBuffer: any MTLBuffer, indirectBufferOffset: Int) Encodes an instruction to run commands from an indirect buffer, using another buffer to provide the command ra...