Unity Augmented Reality Examples This repository provides an example for the integration of AR Foundation (Augmented Reality) and AI Pathfinding (NavMesh). It aims to be able to use pathfinding in real environments and is based on official Unity examples for the plane (surface) detection. The sc...
Augmented Reality as an Example of a Demanding Human-Centered - Julier, Feiner, et al. - 1999Julier-99] S. Julier, S. Feiner and L. Rosenblum, "Augmented Reality as an Example of a Demanding Human-Centered System", First EC/NSF Advanced Research Workshop, 1-4 June 1999....
Exploring the design of hybrid interfaces for augmented posters in public spaces The use of Augmented Reality for overlaying visual information on print media like street posters has become widespread over the last few years. While this... J Grubert,R Grasset,G Reitmayr - Nordic Conference on ...
The execution of this asset is required “OpenCV for Unity”. This asset is aMarker-Less Augmented RealityExample using the actual environment as input instead of printed square markers and display 3d model in WebCamTexture in real-time. ...
A polyfill and example code for building augmented reality (AR) and virtual reality (VR) applications using WebXR. - mozilla/webxr-polyfill
In general, it's the barest scaffolding for an actual city bus. It's like a movie set. It isn't going to move anywhere. Next, you want to use augmented reality to superimpose finer detail onto your basic bus scaffolding. You might project display readouts onto virtual display panels. ...
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I see the new world quickly becoming more connected, entering into the future of augmented reality, with cryptocurrency and non-fungible tokens (NFTs) defining much of the economy. Digital technology disruptions have created new media cultures, redefined governance, business transactions and social live...
Furthermore, most augmented reality renderers are not differentiable in practice due to algorithmic choices or implementation constraints to reach real-time on portable devices. To relax the need for a graphics-based differentiable renderer in inverse graphics problems, we introduce a trainable imitator...
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