evdev module---events.py share the source code first, dig latter 1#encoding: utf-823'''4This module provides the :class:`InputEvent` class, which closely5resembles the ``input_event`` C struct in ``linux/input.h``:67.. code-block:: c89struct input_event {10struct timeval time;11_...
=== An acpi deamon that processes events from various sources, passes these to scripts for further processing and also broadcasts dbus events. Currently it contains drivers for (generic-)netlink and evdev event sources. Configuration and event processing is done in Lua, a leightweight scripting ...
evdevremapkeysA daemon to remap key events on linux input devicesMotivationThe remapping of input key events is an problem, and one that has been solved at many levels over the years. On a traditional X11 desktop, the usual way to do this is with xbindkeys; it's simple and effective ...
Evdev Lua module A Lua 5.2 and 5.3 module for interacting with input devices on Linux. You can read events with a Device object, or create a virtual input device with a Uinput object. The evdev.constants module contains most of the relevant constants from linux/input.h (EV_KEY, BTN_0,...
A Qt 5 module that adds support for getting events from gamepad devices on multiple platforms. Currently supports Linux (evdev), Windows (xinput) and OS X (via SDL2). This module provides classes that can: - Read input events from game controllers (Button and Axis events), both from C++...