## 执行流程:-ev_io_init()初始化 watcher 的 fd/events/callback。-ev_io_start()![ev_io_start 流程图](http://upload-images.jianshu.io/upload_images/21025-70a63ec369dc294f.png?imageMogr2/auto-orient/strip%7CimageView2/2/w/1240)-ev_run()![ev_run 流程图](http://upload-images.ji...
Ev.io offers a range of arms to wield during battles. You start with three default weapons, but you can switch between them by following the instructions provided. Additionally, you’ll find guns scattered throughout the map at specific locations, including sniper rifles, rocket launchers, and...
ev_io_init( &mc_io, memcached_on_connect, mc_sock, EV_READ);ev_io_start(loop, &mc_io);structev_timertimeout_watcher;ev_init(&timeout_watcher, periodic_watcher); timeout_watcher.repeat = TIME_CHECK_INTERVAL; ev_timer_again(loop, &timeout_watcher);structev_signalsignal_watcher,signal_...
Ev.io is a multiplayer FPS game set in a futuristic arena. The game features tactical-level designs similar to Halo, Destiny, and Quake. You have various weapons and abilities that can be used to your advantage on the battlefield. Click to jump straight into the fight!
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Ev.io Ev.io is a fascinating first person multiplayer IO shooting game in which you can play cool deathmatches against lots of players just like you. You can play this game online and for free on Silvergames.com. Enter a battlefield and search for other players to shoot them before you...
int *fdchanges; // 执行ev_io_start用fdchanes记录fd对应的anfds[fd]有修改。 ev_io watcher添加、执行、删除 1)向fd添加watcher: ev_io_init // 只做一些初始化的操作 ev_io_start // 添加的新的事件,没有做真正的事件监听的改变(没执行epoll_ctl) ...
ev_init(&timer_w,timer_action); ev_timer_set(&timer_w,2,0); ev_init(&signal_w,signal_action); ev_signal_set(&signal_w,SIGINT); ev_io_start(main_loop,&io_w); ev_timer_start(main_loop,&timer_w); ev_signal_start(main_loop,&signal_w); ...
Ev.io 是一款以未來主義競技場為背景的多人 FPS 射擊遊戲。該遊戲具有類似於 Halo、Destiny 和 Quake 的戰術關卡設計。你擁有各種武器和能力,可以在戰場上發揮你的優勢。 ShootupLordz2048Taming.ioNightZ2077.ioBetrayal.ioBattleboatsZombies.ioZlaxAquar絕境大鬥法CovirusCombinesBruhBlastarenasquadd.ioCrazy Battle...
ev_io_init (&stdin_watcher, stdin_cb, /*STDIN_FILENO*/ 0, EV_READ); ev_io_start (loop, &stdin_watcher); // now wait for events to arrive ev_run (loop, 0); // break was called, so exit return 0; } 1. 2. 3. 4. ...