- Added on actions for on_leader_recruited, on_general_recruited, on_admiral_recruited, on_conquistador_recruited, on_explorer_recruited- Added support for "else_if" and "else". If one of these is placed after an "if" or "else_if", it will be executed if the "if"/"else_if" limit...
The "Explorer ready!" alert is now removed when sending the Explorer on an exploration mission. The "Invite Kongsi Federation" decision now has actual description to it. The "Pay Debt Shame Pole" decision has now a proper name and description. The "War Horses" policy now has a description...
The "Explorer ready!" alert is now removed when sending the Explorer on an exploration mission. The "Invite Kongsi Federation" decision now has actual description to it. The "Pay Debt Shame Pole" decision has now a proper name and description. The "War Horses" policy now has a description...
EXPLORER_LEADER_POWER 0.8 征服者和探险家有效传统乘数 BASE_MP_TO_MANPOWER 0.25 每点基础人力对应人力增加 SIEGE_ATTRITION 1 围攻损耗 SIEGE_DISEASE_IMPACT 0.05 疾病爆发损失围城士兵 ARMY_ATTRITION_AT_COAST 1 在沿海地区装船时的损耗率 ARMY_ATTRITION_AT_SEA 10 单位在装载到公海上行驶的船上时的...
Clicking the alert for "Explorer Ready" now selects the navy in question instead of the province. Focus is now correctly removed when clicking outside focused gui element. Dominant culture is now determined by amount of development instead of number of provinces. Upgrading a fort in the province...