The idea behind adding these trigger checks is to help save time from long and performance-intensive scope checks for requirements such as all_war_enemy_countries. Furthermore, checking for countries that give any type of access would only serve to further imbue missions and new modding works wi...
Fixed typo in Occupation of Rome modifier description Altered text of Recover Eastern Islands mission description to reflect mission requirements Fixed government mapmode tooltip which should take government rank into account Unit View: Blocked leader assignment button for empty units. ...
A country that is reduced to only Iceland can now form Iceland. Granada can now form Spain if they fulfill other requirements. Estates USA can now get the clergy estate if they are a theocracy. Events rebalanced Saved by a Princess event to be a choice. Changed Habsburgs in Spain events ...
The modifier "Rome Reborn" from uniting the Holy Roman Empire now has all the modifiers the Emperor would have kept the the vassal swarm。 The native building "Earthwork" now reduces Hostile Movement Speed by 25%。 The native building "Fortified House" now only increases the Land Force Limit...
Now possible to form the nations 埃及, 布哈拉and 库尔兰. 行政效率: 行政效率在23级行政科技解锁,在26级和29级增加,总计达到75%。行政效率直接降低了省基税对过度扩张和战争成本的影响,从而允许一次征服更大的领土。 核心时间与国家规模的比例已被取消——所有国家现在都以相同的速度为核心省份,无论其规模大小...
Updated Culture requirements for all Monuments already having them, so now it will always be required to have the same culture of the monument's province as a 国家's primary or accepted culture。 Countries inside 神圣罗马帝国 don't get relations penalty with Emperor if he is a Hegemon。 Play...
Fixed Byzantine "Rome Reclaimed" mission to trigger on catholic countries when completed. 高棉任务“保护占族人”脚本中括号的错误被修正,使得该任务后续的所有其它任务能够正常起效。 将胡斯派添加为了完成瑞士任务“香肠事件”的一个可用选项。 移除了随机新世界的原住民任务树中的部分任务;这些任务要求位于美洲...
Now possible to form the nations 埃及, 布哈拉and 库尔兰. 行政效率: 行政效率在23级行政科技解锁,在26级和29级增加,总计达到75%。行政效率直接降低了省基税对过度扩张和战争成本的影响,从而允许一次征服更大的领土。 核心时间与国家规模的比例已被取消——所有国家现在都以相同的速度为核心省份,无论其规模大小...
The idea behind adding these trigger checks is to help save time from long and performance-intensive scope checks for requirements such as all_war_enemy_countries. Furthermore, checking for countries that give any type of access would only serve to further imbue missions and new modding works wi...