人权add_consort [<目标国家代码> 可选] [<初始国家代码> 可选] 给指定国家添加配偶。 add_core [<省份ID>] [<国家代码> 可选] 对指定省份添加该国核心。(默认Actor国家) add_devastation [<省份ID>] [<荒废度>] 增加省份荒废度。 add_diplo [<国家代码> 可选] 增加外交谈判。 add_faction [<派系...
For example, the add core command, requires the province ID of the province you wish to add to your country (or another country) as a core - without a province ID the game wouldn't know which province you wanted to make a core. EU4 has a useful feature called debug mode. Debug ...
add_coreadd_core [province id] [country tag]This command makes the province with the specified ID a core of the country it belongs to. add_devastationadd_devastation [province id] [devastation amount]This command adds the specified amount of devastation to the specified province. ...
- Warscore summary now always shows total warscore from battles.- Can now see rebel factions that have progress towards uprising, even if those factions have no chance of gaining further uprising progress.- Fixed bug with MP chat key input sometimes processed twice.- When having a huge fleet...
Starting as the Livonian Order, form Livonia and own the territory of the North German Confederation as core provinces. 以利沃尼亚骑士团开局,成立利沃尼亚,拥有北德意志邦联的版图并全部造上你的核心。 A new achievement to support a splendid new mission tree for the Livonian Order. Now imbued with ...
Made AI less eager to demand return core treaty unless it likes the benefactor. Made AI less eager to go over naval force limit. Made AI less likely to mothball forts when risky. Lowered AI priority on building great projects over other buildings. Lowered AI safety margin when attacking to ...
Stabhit peaceoffers have now been restored to 50% of the warscore, and only if warscore is at least 50%. You can no longer call in allies that have a truce with someone you are attacking. Prussian Militarisation is now 50% harder to maintain now. ...
Forming the Netherlands now also requires owning Den Haag as a core province Changed the name of Dithmarschen's province capital to Meldorf Extended province highlighting to several decisions that were overlooked Fixed a random crash when an elective monarch dies while the player is supporting an he...
(default: 5) --cpu-affinity set process affinity to CPU core(s), mask 0x3 for cores 0 and 1 --cpu-priority set process priority (0 idle, 2 normal to 5 highest) --no-huge-pages disable huge pages support --no-color disable colored output --donate-level=N donate level, default 5%...
Made AI less eager to demand return core treaty unless it likes the benefactor. Made AI less eager to go over naval force limit. Made AI less likely to mothball forts when risky. Lowered AI priority on building great projects over other buildings. Lowered AI safety margin when attacking to ...