我们先从比较紧凑的刚果任务树开始。 The mission tree is split into three parts, which lead into two endgame missions with strong rewards. The first three missions from the right are classic conquest missions to unify the Kongolese culture group. Highlights of these missions are the expansion int...
change_culture_courtchange_culture_court [court member id] [culture id]This command sets the culture of the specified court member. See argument information for court member types and culture IDs. change_religion_courtchange_religion_court [court member id] [religion id]This command sets the reli...
Advanced Change Culture: Allows you to restore cultures or change to neighboring ones at reduced costs, rather than only the primary culture. Declare Colonial War: When declaring war, you can now choose to make the war a Colonial War against overseas opponents. This disables calling in your all...
Ming's missions are now available to countries which primary culture is of the Chinese culture group (with the Sinicized cultures as the exception). Adjusted the Mongolian mission "Unite the Mongols" so that you don't get soft locked out of when you form Yuan with the new culture change. ...
Forming Mughal Empire now moves capital to Delhi and changes primary culture. Removed decision to move capital to Delhi for Mughals. Added trade company investments to history setup Bugfixes Fixed Cleves ideas having 10% heretic missionary strength. ...
can_change_primary_culture 为新增 to 政府改革s。 province_triggered_modifiers now uses on_activation和on_deactivation correctly。 can_be_established removed from subject_types files as it didn't do anything。 为新增 '&' to localisation system。 & will act like % but won't multiply the value...
Colonists in Trade Company provinces do no longer change the religion or culture of the province. Admirals now have siege ability which increases blockade efficiency by 10% per point. Merchant marine now gives +50% Sailors; Press Gangs now give +20% Sailor Recovery. ...
Ming's missions are now available to countries which primary culture is of the Chinese culture group (with the Sinicized cultures as the exception). Adjusted the Mongolian mission "Unite the Mongols" so that you don't get soft locked out of when you form Yuan with the new culture change. ...
Added FORM_MARRIAGE_HIGHER_LEGITIMACY to defines for legitimacy change on royal marriage. Added remove_advisor_by_category effect. (=ADM, =DIP, =MIL) Can now use primary culture, religion, religious group as prefix for event pictures. Script Coptic religion should now be easier to tell apart ...
can_change_primary_culture 为新增 to 政府改革s。 province_triggered_modifiers now uses on_activation和on_deactivation correctly。 can_be_established removed from subject_types files as it didn't do anything。 为新增 '&' to localisation system。 & will act like % but won't multiply the value...