When the AI considers starting a new war, it will look at basically the same information as the player can see in this window to figure out who will join on either side. Unfortunately, this has had a couple of bugs, related to the "Attitude towards enemies" and "Distant war" reasons p...
·Attitudes towards the aggressor may change to outraged, regardless of the original attitude or relation·Coalitions may be formed by AI nations against the aggressor.AE的增加会导致外交关系上的恶化。最需要担心的便是与萌友的关系,其实如果盟友是绿心,只要关系在0以上,一般不会因为AE而变为愤怒。另外一...
AI Call to Arms acceptance from "Attitude towards enemies" now adds one fifth of, instead of twice the, Aggressive Expansion relation penalty. AI should now be better at dealing with rebels. AI no longer asks you to be their tributary when trust is below 5, to stop spamming. ...
AI nations might now join the HRE if they need the Emperor's protection and have a friendly attitude towards the Emperor. AI now cares more about the Treaty of Tordesillas (especially when allied with claimant). Fixed bug that caused AI to get way over allowed number of diplomatic relations...
Can no longer annihilate powerful AI enemies through multiple peace deals with all of your allies as they'll unconditionally surrender if on -100% war score and won't accept any other peace offers until the war leader has peaced out. Also, when forts are reverted back to owner after a pe...
Forts that have been captured by the enemy will now have a ZOC and block movement for enemies of controller. Forts now have ZOC over any country's provinces (but only flip your own) meaning they can block enemy movement through friendly & neutral land. Movement through a country's own pro...
Forts that have been captured by the enemy will now have a ZOC and block movement for enemies of controller. Forts now have ZOC over any country's provinces (but only flip your own) meaning they can block enemy movement through friendly & neutral land. Movement through a country's own pro...
Can no longer annihilate powerful AI enemies through multiple peace deals with all of your allies as they'll unconditionally surrender if on -100% war score and won't accept any other peace offers until the war leader has peaced out. Also, when forts are reverted back to owner after a pe...
为新增 new alert icon for "Armies on 任务 too scared to engage Enemies"。 为新增 new icons for auto-improve relations in the outliner。 为新增 new icon for "Convert consort to general"。 为新增 more "consistency" to the papacy dip bonus icon。 为新增 new icons for disabled settlement gro...
The Ledger now has filters for showing only Allies, Rivals, War Enemies, Countries with Positive/Negative attitude or other Players (in MP). Imperial Authority now updates when the window is open. Moved War Overview shields a little bit to the left to avoid overlap with membership buttons. ...