add_unrest [CID Type] [CID Index] [Unrest]:在某阵营中增加叛乱 add_claim [省份ID] [国家TAG -可选]:在指定省份增加宣称权 add_faction [阵营名称]:在玩家国家新增一个阵营/派系 add_idea_group [Idea group key] [国家TAG -可选]:增加指定理念组 add_permanent_claim [省份ID] [国家TAG -可选]:...
add_faction [<派系名称>]增加一个派系。 add_heir [<目标国家代码> 可选]换一个继承人(目前继承人将去世)。 add_idea_group [<理念组键值>] [<国家代码> 可选]增加指定理念组。 add_interest [<国家代码>]将指定国家列为感兴趣国家。 add_issue [<议题 tag>]在议会中增加一个议题。
add_core[<省份ID>][<国家代码>可选]对指定省份添加该国核心。(默认Actor国家) add_devastation[<省份ID>][<荒废度>]增加省份荒废度。 add_diplo[<国家代码>可选]增加外交谈判。 add_faction[<派系名称>]增加一个派系。 add_heir[<目标国家代码>可选]换一个继承人(目前继承人将去世)。 add_idea_group[...
Add_heir tag designated States to increase heirs Manpower increases manpower Fow go to war many Wu Cash money Nopausetext # switch display indicator (pause screenshot look)Nextsong # for a BGM Date [date in format yyyy.mm.dd] # to change the current date Real time time # OOS # of ...
add_idea_group [<Idea group key>] #添加理念组 power [<stability/tech_table_key/idea_key>] #使用君主力量点数 powerpoints [<AMOUNT> OPTIONAL] #增加君主力量点数 adm [<AMOUNT> OPTIONAL] #增加行政力量点数 dip [<AMOUNT> OPTIONAL] #增加外交力量点数 mil [<AMOUNT> OPTIONAL] #增加军事力量点数 ...
- Fixed a bug where colonial nations would not pick expansion ideas as a historical idea group because they would not have ports at the time their ideas got assigned.- change_tag script effect will no longer accept a tag change to a country that already exists, as that would cause a CTD...
添加了 can_remove_idea_group 可以禁止你取消理念组 添加potential = {} #潜在需求到法令、圣旨、热情焦点、金玺诏书、个人神祇与贸易政策 添加trigger = {} 到法令和热情。将个人特质的“allowed = {}”替换为“trigger = {}” 添加了定义 JANISSARIES_STARTING_STRENGTH#耶尼切里被招募出来时的人数 添加了定义...
They have possibilities to forge a colonial empire without sacrificing an ideagroup for it, and also get benefits to become a decent naval and trade power.SiegesHow sieges worked in previous incarnations was rather opaque to the player. You saw the progress number increase at what seemed like ...
- Game no longer crashes from missing idea group- Disabled historical disasters and some historical decisions/events that were missed when playing custom/random setup- Fixed a bug where random nations would not show up when loading saves- Scaled down revolt sizes for the Inti Raymi events (inti...
关于控制台插入理念组..细说add_idea_group [<理念组键值>] [<国家代码> 可选] 增加指定理念组。 这是控制台理念组的键值就是这张图