- Patriot rebels are now only friendly to the country they want to defect to.- Taking the Kingdom of God decision now correctly disables the Papacy.- Can no longer ask your own march for military access.- Fixed a bug where colonial nations would not pick expansion ideas as a historical ...
- Tributary subjects that attach to someone will no longer be exiled due to tributary overlord lacking access.- Imperial mapmode is now updated when adding/removing provinces to/from the HRE.- Harmonized some hyphen usage.- Chukoruva area now properly named Çukurova.- You must now have no...
Added a version of the Strong Duchy estate privilege for nations, which have only access to the Maratha estate. Added more Roman names for provinces. Added new colonial cultures, two of them for the French culture group. Added new versions of the "Integration Policy" for the Rajput and Marat...
Fixed tributary Overlord gives conditional access to enemies but not its tributaries in war. Fixed Fort position changes on camera move. Fixed subjects with supportive focus may become passive. 修复了当玩家创建自定义国家并选择新大陆的文化为主流文化时,在省份建造页面中会显示“建造旗舰”按钮的错误。
Every province in a Trade Company Area gains a bonus toGoodsProduced proportional to how much of the trade the company controls If a single Trade Company controls >50% of the province Trade Power in an Area, the owning nation gets an extra merchant. ...
为新增 cores for Segu for a few provinces at game start。其它The greek names of the Turkish provinces are now dynamic instead of being locked behind Byzantium's mission tree。 修复了an issue, which made the usage of the Feudal Theocracy unusable if you switch from Muslim to Zoroastrian。 新...
Added a version of the Strong Duchy estate privilege for nations, which have only access to the Maratha estate. Added more Roman names for provinces. Added new colonial cultures, two of them for the French culture group. Added new versions of the "Integration Policy" for the Rajput and Marat...
Increased usage of the 国家's military access cache。 Fabricate claims和claim states actions don't need to run through every province。 Stopped "Create States" notification alert from causing significant performance issues。 Improved macrobuilder performance when a gigantic nation。游戏...
The game now has four different ages. Removed Absolute Monarchy from the game, and replaced with a scaling mechanic called Absolutim which is valid from Age of Absolutism. Moved religious locks from before the year 1650 to be valid from script in Age of Discovery & Age of Reformation only....
Every province in a Trade Company Area gains a bonus toGoodsProduced proportional to how much of the trade the company controls If a single Trade Company controls >50% of the province Trade Power in an Area, the owning nation gets an extra merchant. ...