All accessory addon unit types got new electric_type attribute value: vehicle_interior. When used, accessory will be picking up parameter packets for luminance based materials (material use luminosity effects e.g. eut2.dif.lum) from dashboard_color[] array of accessory_interior_data. So any ...
Switch to the interior camera when TV camera is at "under world" place Temporarily switched to testing WoTr. Online jobs should working now. Truck repair/refuel performed by hired driver cost money, included in logs. MAP Fixed dlc's road visibility on ui map ...
avoid conflicts with new objects we are adding in patches. Otherwise you might have to use the batch renaming functionality (see Batch renaming) to fix the conflicts when new patch appears. = How to convert map = * Load map * Do rebuild (F8) * Save map = Changes & New Features = ==...
* Real interior + exterior tire sounds. Tires will resonate in the cab depending on how fast you are accelerating and what speed you are in, giving a feel for your sense of speed. * Heavier gravel sounds on dirt/gravel roads. Tire sounds for grass also included. ## 2. Suspension sounds...
The multi-antenna array includes dual-polarized antennas mounted to the interior of the MIMO antenna structure via custom fixtures that allow for adjustments in angular position, creating more specific channel models within the chamber. The array is configured with RF-cables routed from the antennas ...
4.3.1Accessory interior data Introduction The following page contains modding guidelines for the new update of the game. To better understand changes in units it is recommended to checkUnits documentationpage. Recommendations When basing your model on the original ones, add to your mod alsoALLorigina...
Windows must be part of the interior mesh with proper bones and animations (animation 0 means closed window, 1 is opened window). Animation right_window_stick_anim and left_window_stick_anim are used for window control button animation (0 closing, 0.5 neutral, 1 opening); ...