AddEventHandler("esx_xp:rankUp",function(newRank,previousRank)ifnewRank==10thenGiveWeaponToPed(PlayerPedId(),GetHashKey("WEAPON_MINIGUN"),100,false,false)endend) If player ranks down then you can remove it: AddEventHandler("esx_xp:rankDown",function(newRank,previousRank)ifnewRank<10thenlocalpla...
AddEventHandler("esx_xp:rankDown", function(newRank, previousRank) if newRank < 10 then local player = PlayerPedId() local weapon = GetHashKey("WEAPON_MINIGUN") if HasPedGotWeapon(player, weapon, false) then RemoveWeaponFromPed(player, weapon) end end end)...
AddEventHandler("esx_xp:rankDown", function(newRank, previousRank) if newRank < 10 then local player = PlayerPedId() local weapon = GetHashKey("WEAPON_MINIGUN") if HasPedGotWeapon(player, weapon, false) then RemoveWeaponFromPed(player, weapon) end end end)...
AddEventHandler("esx_xp:rankDown", function(newRank, previousRank) if newRank < 10 then local player = PlayerPedId() local weapon = GetHashKey("WEAPON_MINIGUN") if HasPedGotWeapon(player, weapon, false) then RemoveWeaponFromPed(player, weapon) end end end)...