video gamesfrom deepening into topics such as interactivity and interface present in artistic works done in the digital arts, this text explores videogames as interactive popular objects and it's artistic possibilities, trying to contribute to the theoretical and practical backgrounds in this emerging ...
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Bugfix: The generated Doxyfile did not handle paths with spaces (#1081) Bugfix: The gamma ramp generated by glfwSetGamma did not use the monitor ramp size (#1387,#1388) [Win32] Added system error strings to relevant GLFW error descriptions (#733) [Win32] Removed XInput circular deadzone...
Bugfix: The generated Doxyfile did not handle paths with spaces (#1081) Bugfix: The gamma ramp generated by glfwSetGamma did not use the monitor ramp size (#1387,#1388) [Win32] Added system error strings to relevant GLFW error descriptions (#733) [Win32] Moved to WM_INPUT for disabled...
We are all trying to find better ways to work and remotely, and we need a collaborative experience that’s even better than being in the room together. Red Thread has developed the Broadcast Studio to provide high production broadcast quality within a simple to use ...
- **Submission must use standard difficulty names:** Easy, Normal, Hard, Insane, and Expert. - **You must not include a video or storyboard in your submission.** - **You must not modify the background and metadata of your submission.** Metadata includes the title, artist, beatmap crea...
[X11] Moved to XI2 XI_RawMotion for disable cursor mode motion input (#125) [X11] Replaced _GLFW_HAS_XF86VM compile-time option with dynamic loading [X11] Bugfix: glfwGetVideoMode would segfault on Cygwin/X [X11] Bugfix: Dynamic X11 library loading did not use full sonames (#941) ...
Bugfix: The generated Doxyfile did not handle paths with spaces (#1081) Bugfix: The gamma ramp generated by glfwSetGamma did not use the monitor ramp size (#1387,#1388) [Win32] Added system error strings to relevant GLFW error descriptions (#733) [Win32] Removed XInput circular deadzone...