adb: failed to install /Users/vaidasm/Documents/GitHub/ScreenOrientation20174-TestProject/dv.apk: Failure [INSTALL_PARSE_FAILED_MANIFEST_MALFORMED: Failed parse during installPackageLI: /data/app/vmdl836559717.tmp/base.apk (at Binary XML file line #39...
If you are using Unity 2018.2 or newer, you can work around this issue by doing the following: 1. Choose the .NET Standard 2.0 Api Compatibility Level 2. Add a link.xml file to the Assets folder of your project with the following contents: ...
Practices.Unity.ResolutionFailedException: Resolution of the dependency failed Getting Null Value After Deserialization of Json Getting Plugin.GoogleClient.Shared.GoogleClientBaseException in android project Getting the error "Newtonsoft.Json.JsonReaderException: Input string '0.0' is not a valid integer. ...
If this is the case, please refer to the FreeRTOS Porting Guide for further details on how the UNITY logs should be setup. Another reason for a timeout during device output monitoring could be a device rebooting after a single TLS test case failure. The device then runs the flashed image...
macOS:~/Library/Unity/cache Linux:~/.config/unity3d/cache 可能是网络存在问题。检查您的防火墙和代理设置。 有时,学校、政府机关或受网络保护的工作场所等机构环境会设置代理服务器来控制网络与互联网之间的通信,并使用自己的服务器证书,而 Unity 或 Package Manager 无法识别这些证书。请与您的网络管理员联系。
如果您从早期版本的 Unity 编辑器升级,则包清单文件可能存在其他问题: 从2019.3 开始,您的manifest.json文件不应包含对com.unity.package-manager-ui包的任何引用。可重置项目的包配置或从清单的依赖关系列表中删除以下行: "com.unity.package-manager-ui": "2.1.1", ...
If this is the case, please refer to the FreeRTOS Porting Guide for further details on how the UNITY logs should be setup.Another reason for a timeout during device output monitoring could be a device rebooting after a single TLS test case failure. The device then runs the flashed image ...
若要解决此问题,可以降低 UnityLinker 的剥离级别或是在link.xml文件内声明包的程序集以便防止剥离它们: <linker> <assembly fullname="Unity.2D.SpriteShape.Runtime" preserve="all"/> <assembly fullname="Unity.2D.Common.Runtime" preserve="all"/> </linker> ...